Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
I ended up balancing the water blob on top of the cube and then moved the cube onto the grating near the tractor beam. Then, I went below and grabbed the blue cube and brought it up (keeping it under the grating with the portal gun). Then, while still holding the blue cube, I jumped on top of the laser cube (with the water blob stil on top) and pushed the blob until it fell. I let go of the blue cube and the water+cube fell straight down and the water hit the cube removing the blue gel.
3rd part
take a look at this map if you have the time :
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=232771593
Thanks for playing ... see you soon ;)
FYI, the reason there are pedestal timers connected to the bomb droppers is because the "balancing" and physics are actually easier if only one dropper is active at a time. I had a much harder time balancing gel blobs when all the bomb droppers were perpetually dropping.
I am subscribing to your chambers. I will slowly get to them and comment as I go. =)
the third room has killed me :)
I will publish soon an other similar map, I'll let you know about that.
That chamber should really be played before playing this one.