Europa Universalis IV

Europa Universalis IV

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Learning EU4: From One Beginner to Another
By Fudge Packer
This is NOT a Tips and Tricks guide. This is how to maximize your learning output during your first hours of the game and minimize frustration. Advice from someone learning the game himself on an intermediate level right now.
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Welcome to Learning EU4: From One Beginner to Another
So you bought EU4. You are excited to get into Grand Strategy games, you relish the idea of World Conquest, creating the most enviable economy history has ever known, the very utterance of your empire's glorious name sending shivers down you rivals' spines! You open your first campaign, eager to dive in and then...

You think...

What the hell do I do?

So many buttons, numbers, countries, options. You panic and just do random things, then the next thing you know you are in crippling debt and get conquered.

You then decide that this game is too much for you and let it rot in your Library.

By you, I mean me. But probably you too.

I was frustrated with the game at first. I thought that the Learning Curve was too much.

But after coming back to the game and taking the right approach, I was building respectable campaigns in no time. Not expert masterclasses of min-maxing prowess or dazzling displays of military genius, but decent games for someone who only has 60 hours under his belt so far.

If you are new or someone who is willing to try to learn EU4 again, then read on.

The two snapshots are my two campaigns. Spain with decent conquest and colonization in Africa and the conquering of the Iberian Peninsula and Muscovy with a nice chunk of land and economy for 100 years in.

Steps to Learning the Basics of EU4
1) BE PATIENT! You will learn the game if you are willing to sink the time necessary to learn how the fundamental pieces work. My first 10 hours in game were spent on 10 years of In-Game time, two of which were spent before I even un-paused the game for the first time Your first goal is to read each stat in the top toolbar, each button in your country dashboard, mouse over each number to see its modifiers, click on other countries and see their relationships. Explore everything available to you. This is much more useful than blindly pushing buttons and see what sticks. Resist the urge to watch gameplay tutorials. You will get lost most likely. The best way to learn the game is through organic gameplay. How to efficiently conduct warfare and build economies will come with time. Focus on learning what the buttons and numbers mean and do on your screen is most of the battle, so push through it. You'll thank yourself.


2) Do not use country guides. In my opinion, they are more meant to be exercises for experienced players who have seen literal thousands of hours of gameplay and make them to share the smallest of optimum plays and min-maxing. If you are a beginner and are using country guides to play your campaign, you may learn one specific way to min-max a country in a specific game state, but you will not gain organic knowledge. The game is at its best when you are able to take whatever damn path you please and understand how to use the options the game gives you to achieve that.

If you are looking for a rough direction to go, use your missions tab. Not only does it give you sweet bonuses that are especially useful in the early game, but if also gives you easy early game objectives that help you learn the game, like how to build an army to max capacity, or conquer a small one province country to work through the basics of warfare, coring, and dealing with the inevitable rebels that will arise.


3) Don't be ashamed to use save-states. I know there is a taboo about 'save-scumming' and that the common opinion is that you need to learn from your mistakes. While I understand the perspective, I also understand that a new player that is a victim of rolling bad RNG and losing their monarch without an heir and are now PU'd or having the most powerful nation blitz you in warfare when you are just getting the hang of the game is highly frustrating. I do not think it is fair to a beginner to expect them to just accept bad RNG when they don't know how to deal with it. HOWEVER, this should only be reserved for DISASTROUS RNG that threaten you game, not just minor inconveniences that give you a negative tax modifier for 20 years.

Regarding mistakes, it is up to your discretion. If you are honest with yourself and you can take the time to reflect upon the mistake you made, how to avoid it in the future, and LEARN from it, feel free to reload the game and avoid a mistake that takes the wind out of your campaign's sails and your enthusiasm.

4) Recommended Countries : Castile and Muscovy. Both give you easily achievable first missions, decent starting stats, and a relatively safe first 150 years so you can focus on learning the game rather than sweating about if someone is going to ambush you and take your country like candy from a baby. They also both offer good early military campaigns and opportunities to annex
small states through diplomacy rather than warfare.


Disclaimer: Muscovy's economy is a little harder to get off the ground, so I would recommend playing Castile first, then Muscovy.
Parting Words: Conclusion and Feedback Please
In conclusion, embrace the learning curve. Be patient, learn the foundations and what the numbers and buttons mean, and do not expect too much from the start. Expect to make mistakes. Learn from them. And I promise you after dozens of patient hours the game will suddenly click in your head, and your enjoyment of the game will skyrocket. Take it from someone who quit the game after 3 tries to learn it and believing that I would never enjoy it.

If you push on, you will succeed.

If you want me to make other guides such as the tips and tricks I have acquired to playing the game. Please let me know. I will happily make them.

Also rate this guide, comment, and share this if you found it helpful.
15 Comments
KatzenSindKool 4 Mar @ 9:30am 
in my honest opinion, Organically learning a game is better than watching youtube guide video, a good game is that it gives you a basic tutorial, and lets you learn the rest.
It might get people frustated, and yeah, but I feel its better to just get alone, and start learning what things do, I praise you for theaching the "Lone Wolf" (I made a nickname for when you play mainly alone or do stuff without help) the newer ones how to just organically play.

But.. I kinda only learned hoi4. And even how much I want to play EU4, my brain does NOT wanna learn the economy, and just want me to become bankrupt
Mon 29 Nov, 2022 @ 11:25am 
WAH, Surprised this wasn't just some dumbass meme post, u get pats for a good job :3
rowanmales 13 Jul, 2021 @ 8:17am 
Perhaps the easiest country to learn stuff with is Ming, which is what I did, because you have a brilliant economy and dwarf everyone around you, with loads of strategic depth, and you can mismanage yourself to hell and still come out OK. Of course, my first two games as Ming eventually hit Mandate of Heaven crisis and I Mingsploded, but until that point it's the best sandbox in the game. If you genuinely want to finish the game as Ming, you should really be intermediate though. Or whenever you get to the advanced level with handling rebels
rowanmales 13 Jul, 2021 @ 8:17am 
Pretty good guidance, but I would definitively have Ottomans as first or second. As for Spain, it depends on how the individual learns. Including a strong colonialism game as one's first might just be needless additional stuff to learn, or it could be seen as getting a good feel for all the different aspects rather than just focusing on learning conquest. Muscovy isn't especially great as a starter choice I find, however I will admit it gives far more direction in it's mission tree than average. Unless your main aim is to just play and form Russia, in which case it's not bad for a beginner wanting to take things slowly. I personally find Muscovy doesn't have a great economy though, and you have to fight a load of steppe states with similar armies and sizes to you, which isn't great for a beginner, but my idea of Muscovy difficulty is probably warped because I want it all done ASAP.
Synthetic Obscurity 10 Mar, 2021 @ 11:24pm 
While Castile is probably the best pick for a first game the problems I see with Muscovy is that it dabbles into some weird rather special mechanics considering orthodox and steppe issues that are not so widespread. In my opinion a good place to learn are the more established medium sized countries like Bohemia ( back in my beginner days i've learnt a lot about the HRE inner workings there), Denmark (managing subjects) or Ethiopia\major indian princes\malacca.
Just so that there's some own work to put into building up your empire instead of relying on your de-jure powers and still running into the game's traps when becoming too confident.
some garlic 7 Mar, 2021 @ 3:46pm 
4. Most imporantly, have fun! This game is HARD to learn, and there's absolutely some pain and suffering involved in getting yourself going, but being able to do things like dab on Ming as Oirat or turn South Africa into a money printer with trade is incredibly satisfying once you're able to do it. Hang in there!

To conclude, I wish I had this guide when learning this game. It's not super detailed, it's not some megatutorial that teaches every minutia of this game, but it's exactly what a new player needs: advice. It tells you how to learn this game, but doesn't try to force the information in, instead optimizing your learning and avoiding some common pitfalls. Thank you for writing this.
some garlic 7 Mar, 2021 @ 3:46pm 
3. There are a few states that people cite as being really easy, but are harder than you may expect. The biggest offender is probably Prussia - wait until you have a bit more experience to tackle them since it's VERY easy to rack up tons of Aggressive Expansion early game and be ruthlessly slaughtered. This isn't to say that you should never play Prussia or other hard countries, but that a lot of nations are harder than you may expect.

some garlic 7 Mar, 2021 @ 3:46pm 
2. Don't be afraid to broaden your horizons to outside of Europe, even fairly early on. I agree with starting with powers like Castille, but once you have some experience, try playing in Asia or even Africa for some variety. You'll learn a LOT about Institutions, dealing with Europeans and how to take your country to the next level. Some nations I can reccomend are strong powers like Bahmanis/Vijayanagar in India (Vij is slightly easier, but both are absolute powerhouses in their own right when you get off the ground) or a Japanese daimyo once you're a bit more familiar - they have unique mechanics and challenges that make for a great campaign. Oda, though small, can be a POWERHOUSE in the mid-to-late-game, and larger states like Uesugi and Yamana are easier to start off as. (Remember to watch your Aggressive Expansion!)

some garlic 7 Mar, 2021 @ 3:46pm 
A thousand hours in, here's my thoughts:

1. I absolutely agree with trying to learn organically - not only is it more helpful as mentioned, but I find it to be a lot more rewarding - seeing a country you made grow from a minor, regional, or even great power into a massive empire is extremely rewarding, and it's the reason I keep coming back to this game. It's something you can't replicate in most games,and following a guide diminishes that feeling.

Abortion Forest 2 Mar, 2021 @ 9:07am 
the avoid watching youtube videos isnt really true thats where i originally learnt how to play the game and theres some really good videos out there just make sure to watch the most recent videos