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And Misery blade cancel is plus if done from b14.
Tsuka poke makes normally unsafe moves safe like b2 Tsuka poke is safe if Tsuka poke connects b
tsuka poke makes his forward 4,2 safe on block at -5 with pushback, overhead and low are unsafe of course but you can do more damage with the overhead finisher on amy string on hit when you have no meter
also you can mix any string and cancel into the moves
back 2 can be cancelled into a low
forward 4 on waking up opponent cancelled into a low always catches people off gurad
Sin Blade is very useful at back dashing and neutral jumping pop up the opponent or making a read on wakeup up 3 punish, or you can fake it out and take a risk instead go for a teleport
granted it may not be AS good as teleport cancel and a bit riskier the further you are from the opponent as you lack options at long range (at least safe ones)
also Scorpions tsuka poke can be used as pressure and a restand if used after an attack after spear amp.
and Scorpions S1 is 7 frames so its good for punishing -8 moves and kountering other attacks since barely any attack is faster than 7 frames