Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
I believe there is a setting that each player can turn off in the damage logs settings menu.
"Enable RDM Manager popups upon RDM"
I don't think the addon supports disabling it fully for all players though.
If this is a feature you'd want, you can raise a GitHub issue for it
https://github.com/BadgerCode/tttdamagelogs/issues
For quite a few years Discord blocked Garry's Mod requests due to the very large number of requests from compromised clients.
You must the CHTTP Lua module (recommended) or use a proxy HTTP server (hard).
I dont know when this was written but this is not the case anymore. Was this changed so no external dll is needed? Are there plans on changing it?
I know another server using this with spectator deathmatch and I've not heard of any problems from them.
I haven't had reports of this on other servers.
Have you recently installed other addons?