Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
please make it so I can build these walls on any ground,
and not just flat ground...
I want my walls from one cliff face,
to the other...
so they need to be place-able against a cliff...
Please.
I also had the problem that walls wouldn't have collision after upgrading. In my recent play-trough I needed it again so I came back to this to see if it had been resolved. After that I found that saving and reloading fixed it.
I'll try upgrading them and see if the snapping works. Thanks!
As for the snapping, you need to select and upgrade the item for it to snap. The variant cannot snap, which is why you'd get those messages.
Also, if trying to connect a normal wall to the non snappable version, the closest part of the wall says "too close to another building" so it cannot be placed.
How do i solve this?
It would make it easier to place them for moving with the in-game editor though, since it's not using the snapping rules.