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Psysword
   
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
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20 nov, 2020 @ 15:42
26 jul @ 12:17
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Psysword

Beskrivning
An ultratech sword made out of psychic focusing materials, enhance the wielder's psychic sensitivity and neural heat dissipation while still begin light and deadly in melee combat. Has a chance of focusing it own psychic energy while stabing or slashing, causing damage to targets minds.

Adds a new ultratech sword, that increase pawns Psychic Sensitivity and Neural Heat Recovery Rate when equipped, like Eltex staff.
Additionaly, along with normal damage - deals psychic damage that reduces hostile pawn Consciousness. Come in standard and Persona variant.
How to get it:
* Raiding Empire settlements
* Quest Rewards
* Often used by Empire Pawns
* Everywhere where a Plasmasword or Monosword can be found.

Weapon Stats:
Armor Penetration: 30%
Damage: 21 (70% Chance to deal 7 bonus Psychic Damage, without armor penetration.)
Cooldown: 2 seconds
Psychic Sensitivity: +45%
Neural Heat Recovery Rate: 0.07

Persona Weapon Stats:
Armor Penetration: 30%
Damage: 25 (70% Chance to deal 7 bonus Psychic Damage, without armor penetration.)
Cooldown: 1.6 seconds
Psychic Sensitivity: +65%
Neural Heat Recovery Rate: 0.095

Compatibility and Addons:
* IT'S (now) CE COMPATIBLE
* Compatible with Persona Bond Forge
* Can be crafted with Exotic Engrams if Exotic Arsenal is installed.

Credits:
* Xedos for doing literally everything (he needed me to upload it)
* Saebbi for the CE patch
56 kommentarer
Mythophile 26 jul @ 7:33 
Yay, just needs a compatibility tag then for 1.6.
OganessonG 7 jul @ 0:27 
work in 1.6
CTH2004 26 jul, 2024 @ 7:24 
okay, if it works with 1.5 (ultimately this is bacily OCD, you don't have to do it), could you make an update that just adds "1.5" to the about file, so I stop haveing errors?

Ultiamtely just a convienience/ annoyance, so not necessary.

Thanks, no matter what you choose!

edit: how did you go about makeing it have such an ability? I am looking into makeing things (especially genes) influenced by psycic ability, and this seems like it could be useful, maybe as a claw... (well, not quite this, but akin to it)

Thanks in advance!
Kasrkin 25 jun, 2024 @ 22:26 
checked it out, seems to work fine so far, so i let it be. thanks anyway :)
Chefboyjc  [skapare] 24 jun, 2024 @ 12:51 
If it doesn't already work, then go ahead
Kasrkin 24 jun, 2024 @ 11:46 
Hi, i wanted to ask, if it would be alright, if i pick this one up and continue it.
Harry 20 maj, 2024 @ 6:12 
1.5? :)
thailyn 8 sep, 2023 @ 13:13 
Hi, the RecipeDef for Make_Bond_PsySword references BondingCore and BondingBench, which are ThingDef from the old (RimWorld 1.3 and below) Persona Bond Forge mod. The new one by StatistNo1 (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2881724503) has the same mod name (so is also found with PatchOperationFindMod) but uses instead PersonaBondForge_ThingDef_BondingCore and PersonaBondForge_ThingDef_BondingBench .

This leads to errors in the log like:
Could not resolve cross-reference to Verse.ThingDef named BondingCore (wanter=thingDefs)

I believe it would be better to reference the new ThingDefs, at least for RimWorld 1.4.
danzloblaha13 24 jul, 2023 @ 6:04 
Possible persona relic ?
JustTheTip 6 nov, 2022 @ 8:10 
Here is the paste bin of the debug log with just Harmony and Psysword mods active: https://pastebin.com/iMKUN9AX