安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Unable to load type SBAList as it no longer exists.
ERR: Content/SeriousSamHD/Models/Enemies/Beheaded/Textures/SeriousSam3/Rocketeer_02_NM.tex
Unable to load type SBAList as it no longer exists.
ERR: Content/SeriousSamHD/Models/Enemies/Beheaded/Textures/SeriousSam3/Rocketeer_02_NM.tex texture uses outdated normal map encoding, please recreate
I'm actually trying to transform the pool from Karnak into a full @ss 4 floors temple with custom 3D models and layout, because it's more interesting and because I never liked that pool that funk up the enemy AI...
So yeah, I'm currently outside of my comfort zone...
Other than that, my 2 last college semester and other things really didn't let me any time to work on my mods, so I'm trying to find the time to finish the 1st part of my next mod for the Quake enemies to make a video of it that I "might" post of 7smokes and Croteam Discords to make people remember me or something. I have no date for it, because this mod was in my backlog for so long that my motivation to work on it is at its lowest...
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2840499802
Do you have time to do a bestiary exposition of it?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2739128240
Are you interested in making a Bestiary Exposition of it?