Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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Bestiary Exposition: Harbinger's Enemy Assets (featuring DumDum from the SSNE Series)
   
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Content: Maps, Enemies
Game Mode: Single Player
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51.960 MB
7. lis. 2020 v 12.57
22. lis. 2020 v 9.24
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Bestiary Exposition: Harbinger's Enemy Assets (featuring DumDum from the SSNE Series)

Popis
This is the second mod of the Serious Sam Bestiary Exposition serie.
This instalment contain all enemies from the Harbinger's Enemy Assets mod + one level that contain all the """totally not broken""" enemies from the Next Encounter Beta (Monsters) Fusion Port mod. I fusioned these two pack, cause Harbinger's mod already had the DumDum and Mecha Arachnoid, so why not.

(/!\ Apparently, the soldiers enemies have a problem that will prevent russian players to play The prison of the beast level. If it happen, you can try to put the game in english. /!\)

(/!\ If the enemies ever begin to look at the sky and run everywhere like brain dead morons, you can try disabling the Custom Weapons Management to fix this issue. /!\)

(/!\ These levels where made with "single player" in mind. Playing them on "multiplayer" might make them too easy. I will now try to think about this factor for future levels /!\)

Content of this level pack:

The Hellion Family treasure:
  • Layout: End of Tower of Babel
  • Lenght: ~25 Minutes
  • Recomanded 1st time dificulty: Easy/Normal
  • Changed secrets:
    - Secret passage to Egypt (Hall of broken enemies)
    - Secret Invinsibility (Secret Gardian)
  • Personally, my preferred level of the pack
  • If you wonder "what is the Hellion Family", read the Netricsa messages
The prison of the beast
  • Layout: Reverse Serpent Yards
  • Lenght: ~25 Minutes
  • Recomanded 1st time dificulty: Easy/Normal
  • Contains more hitscan enemies than usual levels
  • Changed secret: Secret place (really desciptive)
  • Contains a bit more "wanna be story" elements
Totally legit NE reconstitution, no fake trust me bro
  • Layout: Reverse Sand Canyon
  • Lenght: ~15 Minutes
  • Recomanded 1st time dificulty: Normal/Hard
  • Changed secrets:
    - Secret place at the end (well, now it's the start)
    - Secret armor
    - Secret passage to hidden valley
  • tbh, it's totally ok if you skip this level...
  • Don't forget to set your Max Corpses setting to Lowest :3

NOST (not original soundtrack) Credit:

Musics:
Sounds:
Počet komentářů: 34
Best-Friend 18. čvn. 2024 v 4.58 
говно
_Postal_Dude 2. dub. 2024 v 11.07 
ERR:
Unable to load type SBAList as it no longer exists.
ERR: Content/SeriousSamHD/Models/Enemies/Beheaded/Textures/SeriousSam3/Rocketeer_02_NM.tex
Kneze2005 9. dub. 2023 v 10.15 
ERR:
Unable to load type SBAList as it no longer exists.
ERR: Content/SeriousSamHD/Models/Enemies/Beheaded/Textures/SeriousSam3/Rocketeer_02_NM.tex texture uses outdated normal map encoding, please recreate
cadetpirx 12. srp. 2022 v 12.17 
Ok
timilyo80  [autor] 12. srp. 2022 v 9.32 
here's a little spoiler for people wondering why a "enemy replacement mod" take so long to make:

I'm actually trying to transform the pool from Karnak into a full @ss 4 floors temple with custom 3D models and layout, because it's more interesting and because I never liked that pool that funk up the enemy AI...
So yeah, I'm currently outside of my comfort zone...
timilyo80  [autor] 12. srp. 2022 v 9.23 
The mod seem to be made in a haste, so I don't know if I trust its quality control, we will see later.

Other than that, my 2 last college semester and other things really didn't let me any time to work on my mods, so I'm trying to find the time to finish the 1st part of my next mod for the Quake enemies to make a video of it that I "might" post of 7smokes and Croteam Discords to make people remember me or something. I have no date for it, because this mod was in my backlog for so long that my motivation to work on it is at its lowest...
cadetpirx 11. srp. 2022 v 19.54 
Hey timilyo80,I saw a fusion port of enemy resources that came in recently.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2840499802
Do you have time to do a bestiary exposition of it?
cadetpirx 5. úno. 2022 v 12.13 
Probably come out in 25 years!? Dang,that's a long time.
timilyo80  [autor] 5. úno. 2022 v 9.00 
I will (even if it look terrible), but I'm in the middle of the Quake mod and also in the middle of my last semester of college, and I would prefer to do the other enemies resources before this one, so it will probably come out in 25 years.
cadetpirx 4. úno. 2022 v 22.17 
Yo timilyo80! Check out this enemy resource pack that came out recently!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2739128240
Are you interested in making a Bestiary Exposition of it?