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When you draw the sidearm, it slides a bit to the side in position when it transitions from the draw animation to the idle one. The discharge animation is horrific; you shouldn't really have to animate the hammer moving up as you barely would notice it when you pull the trigger on a real Desert Eagle, and the slide takes forever to spring forwards.
When you reload the hammer can be seen moving up and down, and doing a dry reload reload when the character's hand does that fancy maneuver to get the slide closed it does that motion both in a delayed and also slow motion.
This is a good attempt and I like how it uses more of the sound files than your pistols submission in the same series, but this one is just gross. I'd recommend for anyone passing by to use your other versions instead.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2398351590