Stormworks: Build and Rescue

Stormworks: Build and Rescue

Ocen: 43
Modular engine FADEC
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Vehicles: Mechanical
Microcontrollers: Calculation, Microcontroller
Tagi: v1.0.32
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5 listopada 2020 o 15:37
3 lutego 2021 o 8:59
Listy zmian: 4 ( zobacz )

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Modular engine FADEC

Opis
This is Full Authority Digital Engine Controller for Modular engines.
Features:
  • PID engine speed control.
  • Intake air pressure compensation.
  • Engine temperature compensation.
  • Automatic cooling control.
  • Automatic starter with battery protection.
  • custom PIDs with derivative filtering and integral limiters.
  • Stoichiometric control.
  • Intake pressure estimator with automatic source switching.
  • Direct throttle mode.

Issues:
  • Battery protection might stop cranking the engine before it starts if it takes too much time (10s).
Komentarzy: 54
Lupus the Canine  [autor] 13 maja 2023 o 9:28 
Coolant clutch was used to drive cooling loop to keep engine at desired temperature prior to cooling changes a long time ago, nowadays it is best to keep cooling at max as temperature doesn't matter as long as it is below 120°C.
space_pirate 6 maja 2023 o 8:26 
what is a coolant clutch ??
solarplexusclowngliderzelensky 30 kwietnia 2023 o 18:16 
So underrated
Nick Name 25 grudnia 2022 o 3:57 
for me when adding some resistance to the engine it starts to spazz out and alternate between 8 rps to 4 rps very rapidly
Dr. Löööpsly 16 września 2021 o 12:23 
ah well then ill just make something myself. cooling is weird anyway soo
Lupus the Canine  [autor] 16 września 2021 o 7:12 
Could you share the blueprint with me so I can take a look. I stopped bothering with cooling loop control after thermal rebalance because I did't think it was that useful as for me it was best to keep the engine as cool as possibile to maintain maximum power margin.
Dr. Löööpsly 16 września 2021 o 4:27 
my coolant clutch node never goes up why does that happen?
my engine is at 87°C
Lupus the Canine  [autor] 16 sierpnia 2021 o 8:49 
@imPyre if you have any questions regarding inner workings of the controller feel free to ask here, in a PM or on Discord. I decided against lua because a controller using logic blocks has a bit shorter delay on PID loop.
imPyre 16 sierpnia 2021 o 1:20 
This is by far the best modular engine controller on the workshop. I've been working on building a Lua-based microcontroller and I've been struggling. I subbed to several for some ideas of how other people have approached the problem, and this is the best I saw. My only source of frustration is that *none* of the controllers use any Lua code... and I have a hard time wrapping my brain around all those logic nodes lmao.
Edvin :Ʒ 20 czerwca 2021 o 6:53 
+A very well done my man, only controller that currently works flawlessly with 3x3 as far as ive seen.