Kingdom Wars

Kingdom Wars

37 ratings
Tips for beginners
By Bones
These are just my opinions. As in, What I have found to work, or what others have told me.
   
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Tips
- Siege mastery trait is a great one to pick.

- Get Dwarven Miners asap. 2 miners per 3 nodes. So if you have 2 gold and 2 stone quarries, that would be 8 miners. They increase your mining by quite a bit.

- Level up your units! For me, my melee units I always max resistances first, then a ration of 2:1 in damage and health. As far as ranged goes, I get a ration of 2:1 for damage and range, with a handful of points in ammo (I go up to 8 or 900). Some melee units i use as a shock force and focus on damage and hp, but those guys I send in after everyone else, and pull them out as soon as they start getting focused.

- You can build resource camps. Create an army of villagers and give them 100 gold (even 1, since you can always add to it later) and set them just outside of your city. Create a basic camp for 80g. I usually go 50 on gold, and 10 on food. 3-4 of these camps is ideal (you can buy additional army slots for 25-30 crowns and can have up to 10 armies total). Great gold income for leveling your units to 20, as well as getting crowns. You pick. I usually level up first, then get the crowns.

- I start out with 1 army of 30/60 units. I use those for my main questing/getting started army and level them up to 20 first. On the back burner, I work on another 30/60 unit to get them to 20, so that way when they are all max, I can combine them and start sieging cities safely.

- Mules. I Highly recommend a mule army to transport resources after battles/from resource camps/take to the trader. elves/treants, humans/wagons, orcs/ogres (farm the ogres since they are expensive to purchase).

- Choose your battles. In pvp, as well as pve. Don't jsut charge them all in at once. Send in the tanks first. Archers, then other melee damage.

- Micromanage! Keep on eye on unit health. Pull any out when they are low on hp and get them away from the fight so you dont lose them. It costs a lot to replace level 20 knights for instance, when you can just pull them out and heal them with a shaman/hero/trader.

- Spike traps are deadly. Run over them with rams, or your tanks since most of them can heal.

- Take out the oil pots above the gatehouses before going in, or you will feel the hurt!
28 Comments
Gurney Halleck 28 Sep, 2021 @ 8:41am 
2021 and im back in the game. they updated earlier this year. maybe if you got the time you could come play!
Bones  [author] 24 Dec, 2019 @ 6:44pm 
I don't know man, I last played this in 2015 I think. You will have better luck in the forums.
guardian1368 24 Dec, 2019 @ 6:34pm 
i got farmers and traders and military mastery how can i get that to help me seige i cant seige easy bases with 1k armys and i also got a royal dragon too
Bones  [author] 4 Feb, 2017 @ 5:46pm 
Nice to hear it's all somewhat up to date.
AK Jedi 30 Jan, 2017 @ 12:18pm 
This has been incredibly useful! Instead of my usual 10 stone per minute by my peasants, i now get 40 stone per minute because of my miners. Seriously, thanks!
Bones  [author] 11 Dec, 2016 @ 7:33pm 
Good to hear sir peter. glad you found this useful.
sir-peter 8 Dec, 2016 @ 5:03am 
its almost 2017 and this brilliant guide is still good,because there are almost no updates
Bones  [author] 8 Nov, 2015 @ 7:38pm 
Probably not. This guide is nearly 2 years old. But I'm sure some of the basics are still there. Look around, you may find a more advanced guide here.
LordDboy 8 Nov, 2015 @ 7:12pm 
good but can you make a more advance guide
Bones  [author] 25 Jul, 2015 @ 1:11pm 
This guide is pretty old, and may not be 100% accurate. Sir Sword, I believe you have to open up world map, and create an army with them and somthing else and travel to a trading town to complete that quest.