Barotrauma

Barotrauma

125 betyg
Tail's Melee Weapons Pack
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Filstorlek
Lades upp
Uppdaterades
397.556 KB
13 okt, 2020 @ 5:40
5 nov, 2021 @ 12:10
5 ändringsnotiser ( visa )

Abonnera för att ladda ner
Tail's Melee Weapons Pack

Beskrivning
A collection of 5 melee weapons and some special versions made with exotic materials. Hopefully balenced around the new vanilla weapons and items. You can find them, buy them, craft them, steal them and perhaps find them spawning on your submarine.
Populära diskussioner Visa alla (1)
1
25 nov, 2024 @ 15:39
This mod needs update for "attack speed multiplier"
Lemur
31 kommentarer
Schrödinger's Cat 22 mar, 2023 @ 1:10 
Any plans to update the mod?
✠SIgmaWolf✠999 26 feb, 2023 @ 13:26 
Failed to load "C:/Users/-----/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2256608229/weapons.xml":
Failed to add the prefab "Meat Cleaver", "meatcleaver" (Barotrauma.ItemPrefab) from "Tail's Melee Weapons Pack" (C:\Users\-----\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\2256608229):
a prefab with the same identifier from "Barotraumatic New Creatures" (C:\Users\-----\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\2726528805) already exists;
Crayssius 19 feb, 2023 @ 19:40 
Hey peeps, I've made a updated version of this mod, which you can find on my profile. I'll take it down if the author ever gets back to updating the original.
Crayssius 14 feb, 2023 @ 23:51 
Considering this has been abandoned, will the creator mind if I try to update this for the current game state?
Sunwe 10 feb, 2023 @ 1:56 
@death2341 I think yes, I tried to add him on steam to ask if I could join in the dev of this mod but he rejected me. Good thing is that you can continue your campaign without the mod, it doesn't brake anything
death2341 9 feb, 2023 @ 15:58 
@Freya: Ratted Girl is it abandoned?
Sunwe 7 feb, 2023 @ 3:50 
is this mod abandoned? anyone knows anything?
Sunwe 3 feb, 2023 @ 11:47 
This is the complete error
Sunwe 3 feb, 2023 @ 11:47 
try overriding
at Barotrauma.PrefabSelector`1.AddInternal(T prefab, Boolean isOverride)
at Barotrauma.PrefabSelector`1.Add(T prefab, Boolean isOverride)
at Barotrauma.PrefabCollection`1.Add(T prefab, Boolean isOverride)
at Barotrauma.GenericPrefabFile`1.LoadFromXElement(ContentXElement parentElement, Boolean overriding)
at Barotrauma.GenericPrefabFile`1.LoadFromXElement(ContentXElement parentElement, Boolean overriding)
at Barotrauma.ContentPackage.<>c__DisplayClass52_0.<<LoadContentEnumerable>g__loadFiles|1>d.MoveNext()
Sunwe 3 feb, 2023 @ 11:47 
Failed to load "C:/Users/-----/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2256608229/weapons.xml":
Failed to add the prefab "Meat Cleaver", "meatcleaver" (Barotrauma.ItemPrefab) from "Tail's Melee Weapons Pack" (C:\Users\-----\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\2256608229):
a prefab with the same identifier from "Barotraumatic New Creatures" (C:\Users\-----\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\2726528805) already exists;