Garry's Mod

Garry's Mod

542 个评价
Proper Clipping
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素材类型: 插件
插件类型: 工具
插件标签: 建筑, 写实
文件大小
发表于
更新日期
47.841 KB
2020 年 10 月 13 日 上午 2:01
4 月 12 日 下午 12:26
18 项改动说明 ( 查看 )

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Proper Clipping

描述
Proper Clipping is a visual and physical clipping tool with the ability to load in clips from older clipping tools A and B while also allowing them to load in clips from Proper Clipping.

Has StarfallEx[github.com] and Expression2[github.com] functions

StarfallEx:
- ENTITY.addClip
- ENTITY.removeClips
- ENTITY.removeClip
- ENTITY.removeClipByIndex
- ENTITY.clipExists
- ENTITY.getClipIndex
- ENTITY.physicsClipsLeft
- ENTITY.getClipData

Expression2:
- ENTITY.addClip
- ENTITY.removeClips
- ENTITY.removeClip
- ENTITY.removeClipByIndex
- ENTITY.getClipIndex
- ENTITY.physicsClipsLeft
- ENTITY.getClipData

---

Server Convars:
- proper_clipping_max_physics (Default: 2, Range: 0-8)
- proper_clipping_max_visual_server (Default: 6, Range: 0-6)

Client Convars:
- proper_clipping_max_visual (Default: 6, Range: 0-6)
- proper_clipping_mode (Tool ConVar)
- proper_clipping_offset (Tool ConVar)
- proper_clipping_physics (Tool ConVar)
- proper_clipping_keepmass (Tool ConVar)
- proper_clipping_pitch (Tool ConVar)
- proper_clipping_yaw (Tool ConVar)
- proper_clipping_undo (Tool ConVar)

---

Please submit bugs and feature requests on GitHub[github.com]
90 条留言
Alotta Dλmage 3 月 25 日 上午 11:05 
Great tool, just wish that the maximum visual clips can be increased without a hard-coded limit
⁑⃣Ⅾ 1 月 12 日 上午 4:00 
ahhh is 4k tool:sleepybs:
Stellaris 2024 年 10 月 26 日 下午 5:16 
Hello- i've found that the most recent version of the mod is relatively unstable compared to the last version. Do you happen to have a copy of the older version you could upload somewhere i could use instead?
Kusy1000 2024 年 6 月 30 日 上午 2:34 
[Proper Clipping] lua/autorun/server/proper_clipping.lua:183: attempt to index field 'norm' (a nil value)
1. unknown - lua/autorun/server/proper_clipping.lua:183

Timer Failed! [Entity [240][prop_physics]_proper_clipping][@lua/autorun/server/proper_clipping.lua (line 173)]

[Visual Clip 2019] Warning! A net message (proper_clipping) is already started! Discarding in favor of the new message! (VisualClip_newclip)
1. SendPropClip - lua/autorun/server/sv_clipping.lua:40
2. unknown - lua/autorun/server/sv_clipping.lua:18
фрістайЛО 2024 年 3 月 29 日 下午 2:20 
lua/autorun/proper_clipping.lua:166: attempt to index local 'con' (a nil value)
Ruski257 2024 年 1 月 15 日 下午 3:35 
really wish its more than 6 clips.
Psyden 2024 年 1 月 12 日 下午 4:29 
hey there, i found a sort of issue, if you have gmod running for long enough, clips start being really lowering your fps (from 200 down to 30-18), and i find myself having to set proper_clipping_max_visual to 0 to keep fps

i can tell it's the clipping because the fps only go that low when looking at my vehicle/creation, and when setting the clips limit to 0 it's all back to normal

no clue if you could have some sort of memory leak, since it does only happen after a long enough time in the map
Nakkitsunami 2023 年 11 月 26 日 下午 3:36 
ok why is sent_prop2mesh_legacy not in the whitelist by default
Younes Tuber 2023 年 11 月 25 日 下午 3:44 
The addon seems to freak out at times with Primitive props
I clipped a custom cylinder, saved it with adv. dupe 2, then after pasting it the clips seem to pop in faster than the Primitive's generation and it ends up more visually clipped than what it should be
dhkatz 2023 年 10 月 31 日 下午 3:46 
Not possible to increase the max clips. It's an engine limit. Only 2 clips on Linux/MacOS and 6 on Windows.