Left 4 Dead 2

Left 4 Dead 2

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Boomer Bile Jar UV Mapping FIX
   
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Weapons: Throwable
Items: Other
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12. říj. 2020 v 15.31
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Boomer Bile Jar UV Mapping FIX

V 1 kolekci od uživatele index
0000.SICK fixes
5 položek
Popis
The stock boomer bile had uv mapping issues, I decided to fix that.
DISCLAIMER REGARDING THE UV CORRECTING: This is intended for the stock texture of the boomer bile, retextures may or may not work correctly, I have not tested it on retexture addons.
Only the world model has this fix applied, viewmodel had no such issues

Model has corrected UV mapping, this is why world model of the boomer bile is included.

If you wish to use this model in your retexture feel free to contact me.

This item is not authorized for posting on Steam, except under the Steam account named 0000.SICK; Steam id "unreformable". Redistribution and Modifications of this mod without explicit permission is prohibited.
Počet komentářů: 17
QAQ 29. led. v 23.35 
这个mod有什么用
index  [autor] 23. čvn. 2024 v 8.32 
great
aeiou 23. čvn. 2024 v 7.26 
i can confirm that this is compatible with texture modifications
:D
index  [autor] 4. led. 2022 v 10.29 
it's literally a list of mods, don't listen to them
GI1TcH!mg G@M3R (R.A.Sudios) 4. led. 2022 v 10.28 
well people were nagging on me mimicing "oh you need to ask peoples permission to put their mod in a collection"
index  [autor] 4. led. 2022 v 4.46 
@GI1TcH!mg G@M3R, it's a collection, not an actual workshop submission, it's fine
index  [autor] 4. led. 2022 v 4.39 
the 'white sludge' was actually bottom of the liquid had it's uv map overlap on the label texture
Runkepung 4. led. 2022 v 4.23 
it's like white sludge in there
GI1TcH!mg G@M3R (R.A.Sudios) 27. pro. 2021 v 18.39 
I hope you don't mind that I used your mod in this
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2626346577

Thanks for creating this cool mod though :steamthumbsup:
index  [autor] 13. čvc. 2021 v 10.46 
Position of the bile jar is fine, even without the mod, all this does is fix how the bile has it's textures projected on it. As for the screenshots, they were taken in model viewer and screenshots 1-2 and 3-4 were taken in seperate model viewers so I could not position them perfectly.