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Yes, they have a bonus when exploring. I can't recall whether they get a higher than normal (compared to classes of the same supertype) bonus for searching. But I'll make sure to document these after I've taken a look! Thanks for the question.
I think the only way to get miner pop is if you settle into the city workers with mining and/or prospecting skill levels (although it is not guaranteed to always get miners from these, depending on other skills/traits/culture). The miner pops give a decent income bonus to the city.
Cities currently do not gain any income bonus from adjacency to a mine (or mine-related resource). So those are best used as sites for mines. I may add a city-specific bonus later, as has been done with some other hex specials. If so, it is likely to just be based on adjacency to the resource, and not require a mine.
(also, I believe units can have a ranged skill - that's missing from the unit stats)