Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That is useful for any games where the devs don't care or don't know about asset compression.
I wonder if using compact -> LZX in Win10, then transferring the compressed game files to Win7/8 might work. Or if the dependencies to process LZX are missing entirely from older operating systems. Or if there might be any way to backport LZX support to Win7/8...
I tried this in Win7 PowerShell just for kicks and just end up in a loop using the command listed here. Guess I'm stuck at ~8GB. Unless it's possible to compress the game files in Ubuntu?
Step 1: Download and run a .exe!
and yes i saw the other method. Just a weird way to format the guide.
Thanks, glad you liked it!
When using the new LZX or XPRESS algorithms (important) any modification to a file will automatically decompress that file on the disk. Those new algorithms are not yet automatically re-compressing files after modification, so it would have to be done manually. Small updates usually modify only some files, not all.
You can re-apply the compression manually at any time, if you want.
And after that i wanted to ask yo if this can get any consecuences with updates, it will decompress or something?