Counter-Strike 2

Counter-Strike 2

このアイテムは Counter-Strike 2 と互換性がありません。 このアイテムが Counter-Strike 2 で動作しない理由については、 インストラクション を参照してください。
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de_boohouse
   
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46.547 MB
2014年2月5日 10時10分
2020年12月20日 10時25分
2 項目の変更履歴 ( 表示 )

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de_boohouse

Azet 作成の 1 件のコレクション
Play this map on Burnin' Bulletz Server!
85 アイテム
解説
Map by: Miles AKA Dr.Boo (drboo.j2@gmail.com)
Port and custom radar by: Azet
Name: de_boohouse for the J2 Halloween mappack 2007
Type: Bomb/Defuse
Nav file: NIPPER
Sound: Dr.Boo, NIPPER, Nintendo, Doom 3

Notes: Evil spirits have taken over the Hang Castle t
112 件のコメント
Max Tennyson 2021年2月6日 14時06分 
el mapa es una mierda en todos sus aspectos, es aburrido, no tiene bien maarcados los sitios para plantar y los sonidos son molestos y asquerosos, ojala poder bloquearlo de mi mente y noo juugarlo nunca mas, una reverenda mierda
Blank 2020年12月21日 0時47分 
I tried it. Was just as spooky as I remember, the map is optimized well. The only issue are the spawns. It would be great if Ct's And T's could spawn / respawn on opposite sides of the maps. This would keep people from being spawn killed, allow people to explore the map better, get lost, and have better surprise encounters with enemy team mates. Can you envision it?
Azet  [作成者] 2020年12月20日 10時35分 
Done
Blank 2020年12月20日 7時36分 
I can only use wrokshop maps, since my loader is a workshop map plugin. Can you post it here and I'll test it right away
Azet  [作成者] 2020年12月20日 5時04分 
Hey, I've compiled test version using HDR only and also have added playerclips on stairs for smoother movement. Would love to hear some feedback:
https://www66.zippyshare.com/v/YkSGAbYR/file.html
Blank 2020年12月19日 8時51分 
always!:steamhappy:
Azet  [作成者] 2020年12月19日 4時42分 
Thanks for the info!
Blank 2020年12月18日 14時41分 
hey Azet that's great news! However, there is no point to even do both LDR and HDR since HDR will be chosen since LDR doesn't work anymore. On top of that, the file will be bigger because it's LDR/HDR so it's not worth it. "Note:Counter-Strike: Global Offensive does not support LDR"
https://developer.valvesoftware.com/wiki/HDR_Lighting_Basics
Azet  [作成者] 2020年12月18日 14時22分 
I think that this one is rendered in LDR only, so I can try to compile it in both LDR/HDR in my free time.
Blank 2020年11月29日 12時30分 
A glitch was created after the panorama U.I. Any LDR map loaded before or after an HDR map crashes the clients game. Valve has cleared it's map pool of LDR maps. Community servers that like the old maps (LDR) can only run LDR maps (unless they don't care about players crashing.) Map makers who want to save their maps from rotting away are making new renders in HDR. Mappers who rendered both in LDR and HDR don't have to worry since HDR will be used by default. There have been two plugins created to mitigate the crashes (I've used both) but they don't always work. I am only using HDR or LDR/HDR rendered maps for my community server.