Pamali: Indonesian Folklore Horror

Pamali: Indonesian Folklore Horror

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Pamali 100% Achievements (Chapter 3 and 4)
By Ithesa
Hello you guys!
Since i love to collect all achievements of my favorite games, i used the guide "Pamali All Endings (Chatpers 1-2)" by J.T. for Chapter 1 and 2. Link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1608950703

If you haven't seen that guide yet, please check it out! J.T. helped me so, so much with his awesome guide and I hope I can help him, when he continues to write his own guide!
I really owe him alot and want to say thank you for his work.

PS: GTFO will be short for "Get the f**k out"
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Chapter 3: The Little Devil (Ending 1-16)
For all achievements related to the rituals you can checkout "The Little Devil: Locating Artifacts and Their Ritual Items" by Lili. Her guide is just perfect.
Link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1975599896

I found alot of the endings in this steam discussion. Before I write them down here I will check on them by myself: https://gtm.steamproxy.vip/app/854570/discussions/0/3195801743626038821/

Ending 1: Continue Life without Father: As soon as the game starts you will find yourself at the hospital. Just go straight to the door and select: Leave my father.


Ending 2: Find Another Way: Arrive at the house and immediately GTFO by clicking on the car.


Ending 3: Manage to Get Money: For this one you need to get enough valuables before the pawn shop closes. You will need to hurry a little. Collect gramophones, swords, jewelry and stuff and head to the pawn shop to sell it. If you are unsure, if you have enough you can open the inventory by pressing R and click on the bag you collected from the trump of the car. You will get a response that the bag is full. Keep in mind to collect things, that are worth a lot. It is possible that your bag is full, but the content is just not valuable enough. If the simple way of collecting stuff around the house doesn't work out, then another option would be to take the items from the safe with you, since they are definitely worth a lot, and then fill up the rest with remaining high-value items from the house until the bag is full.

Ending 4: Need to Work Harder: Arrive at the house, collect just one single item and go to the pawn shop to sell it.


Ending 5: Unfortunately, Too Late: Collect some items, wait for the pawn shop to close. After that go to your car and drive to the pawn shop.


Ending 6: Problem Solved, Is It?: Take control over the Tuyul by releasing it and doing the ritual (further information in Ending 25). While doing so collect enough valuables. Go to the pawn shop, sell the stuff and pay the bills.

Ending 7: Crime of Stealing Started: Take control over the Tuyul by releasing it and doing the ritual (further information in Ending 25). But this time just collect one item. Go to the pawn shop.

Ending 8: Committing Mass Theft: Take control over the Tuyul by releasing it and doing the ritual (further information in Ending 25). Wait at your car for the pawn shop to close before you go there.

Ending 9: The Savior of the Family: For this one you have to be quick. You should know where to find every key, ritual items and know the maze, since you don't have a lot of time. You start by doing the ritual to release the Tuyul and become it's mother. Then you collect everything you can grab. While solving the clock puzzle or opening the safe in the grandfathers bedroom use Tuyul to help you. Just use him every time it is possible. After you collected as much valuables as possible, go to the green room, put the child cloths on the offering table and ban the Tuyul into the bottle, bury him under the mango tree and head to the pawn shop to sell all those items Tuyul helped you to get.

Ending 10: Work Hard For Nothing: Just like in Ending 9 you do the ritual to become Tuyul's mother, then make him do some stuff, but just don't take anything. I just grabbed one gramophone. Then do the ritual to cut the ties and bury him. Now you head to the pawn shop.


Ending 11: A Little Too Late: Just like in Ending 9 or 10 you do the ritual to become Tuyul's mother, then again make him do some stuff. You don't need to collect anything. Do the ritual to cut the ties and bury him. Wait at your car for the pawn shop to close, then go there.


Ending 12: A Girl From Heaven: Do the ritual to get rid of the Tuyul (further information in Ending 26). Grab enough items on your way to have the money to pay the bills for your father. Go to the pawn shop before it closes.

Ending 13: To Regret or Not To Regret: Do the ritual to get rid of the Tuyul (further information in Ending 26). Grab items on the way, but not enough to pay the bills for your father. Go to the pawn shop before it closes.

Ending 14: Heroic but Gain Nothing: Do the ritual to get rid of the Tuyul (further information in Ending 26). I don't think that you have to grab anything actually. I made sure and had enough stuff to pay the bills, but you need to arrive at the pawn shop, when it's closed.

Ending 15: Masters of All: Collect the Kris, then go to the secret office and look in the left corner of the room for an add about the Kris' power. Click on the address. Putri will respond. Now go to your car and drive to the address.


Ending 16: Smart Move: Ok I won't lie; This Ending was a little bit buggy. I was not able to click the message after it showed up. But I did some research and found out in which order you have to do stuff to be able to click the message. Collect the candle after arriving at the house and light it by clicking on it in the inventory, go to grandfathers office and take all 3 keys. Go to grandfathers bedroom and collect the oil. Go to the secret office, first look at the phone-book and click the address. Purti responds. Now look at the "blank" paper, then shake it until you can actually CLICK the message. Putri will respond to you again. Do the ritual to get rid of the Tuyul, but don't bury the Tuyul! This should unlock the selection on your car to drive to the lady and sell the Tuyul.
Chapter 3: The little Devil, (Ending 17-32)
Ending 17: A Sign From the Ancestor: Just take the Kris artifact, don't clean it and GTFO


Ending 18: A Keeper of an Heirloom: Take the Kris artifact, clean it in the bathtub and GTFO


Ending 19: Posessed: Just take the ring artifact, don't clean it and GTFO



Ending 20: Artefact Owner: Take the ring artifact, clean it in the bathtub and GTFO



Ending 21: Spear of Doom: Just take the spear artifact, don't clean it and GTFO



And yes; Ending 22 and Ending 23 share the same achievement icon.

Ending 22: A New Guardian: Take the spear artifact, clean it in the bathtub and GTFO



Ending 23: Disturber: Just take the statue artifact, don't clean it and GTFO



Ending 24: Taking Care of an Antique: Take the statue artifact, clean it in the bathtub and GTFO


Ending 25: Unable to Escape: For this one you start by collecting the puzzle key from the grandfathers office. (Do yourself a favor and pick up both keys in the desk and the key to the green room upstairs behind the bookshelf) Then you go downstairs to the basement. Don't follow the path to the spear, but try to keep yourself slightly on the left-hand side. In the very back of the maze you will encounter the Tuyul trapped in a glass. Next to it lays a notebook. Pick it up, then inspect the glass and open it so that the Tuyul is free. Now go to your inventory and click on the spell. Putri should start to read it. Now you can start to collect the offerings. This will be unlocked after reading the spell! So be sure to read it before wandering in the house. The chicken blood and the spoiled eggs are in the fridge, which can be found in the bunker. The maze is connected to it and you have a high chance to pass it, while searching for Tuyul since the bunker is on the very left. It is easy to recognize, because of it's long floor leading towards it and the handle on the wall.
Now just do the ritual as described in the notebook. When the ritual is all done leave the house, go to your car and GTFO.


Ending 26: Money isn't the Last Resort: For this one you go up to the secret office. On a little table to the right you will find a book with instructions how to get rid of the Tuyul. Since you need an empty bottle gab it from the bookshelf on the left-hand side to the table, where you just found the book. Collect the items, do the ritual. The child cloths are in the green room and have to be placed at the offering table separately. When you're done, take the bottle, go outside in the backyard. You will find two different types of mango trees. So make sure you bury the bottle under the right one, which stands alone on the left side of the house (looking at the house from the backyard). After you're done GTFO.


Ending 27: Under Fire: Go up into the green room (the room hidden behind the bookshelf inside the secret office), light every candle in there, open the window and go to your car to GTFO.


Ending 28: Get lost: Arrive at the house. Turn around, pass the car and walk down the street.


Ending 29: Trapped in Another World: For this one you just follow the path which leads out of the bunker. Pass the garbage and don't go straight forward, but turn to the right, where a path leads kind of onto the stone. Now you just walk straight forward.


Ending 30: Greedy and Reckless: Collect all artifacts, don't clean them and just GTFO



Ending 31: Respectful Opportunist: Collect all artifacts, clean them in the bathtub, then GTFO


Ending 32: Attacked: Actually no idea how i did that. I was respectful but stayed in the house very, very long. Also I inspected a lot of things, collected keys etc. But i think this achievement is unlocked, if you are inside the house for too long with no real progress to the story (like doing rituals). It's also pretty likely you are attacked, while playing all other ends. Sometimes it just happens.
Chapter 4: The Hungry Witch: Achievements without ending
Achievement 1: Arriving Safely: Act 1: After the game started just look around a little and wait for the decision to 1. follow the street to the right or 2. turn onto the left forest path. Choose left. You will arrive at the house. (I think it doesn't matter, what you choose. You will get there eventually)

Achievement 2: Knowing True Self: Act 2: When you arrive at the mother's house go to the backyard to look at the tree, which is blocking the way. Collect the axe (placed in the kitchen) and cut the tree to the garden. Now collect the book, then the Kris. A cut scene will trigger and you should unlock the achievement.

Achievement 3: Escaping from Attack: Act 3: Go along the path, hide from the fireball (doesn't matter where), follow the path to the left. While fighting with the Witch always choose something (doesn't matter what) and in the end attack it. You will fall down a little hill and a cut scene will trigger. Act 3 is done now and you get the achievement.

Achievement 4: Unraveling the Truth: Act 4: Play through Act 4. At the end stab the body under the tree with the Kris above it.


Achievement 5: Preparing for the Battle: Act 5: Just follow the path to the cemetery. Don't go anywhere else. Every time you are attacked by the witch choose to attack with axe or Kris.

Achievement 6: Becoming More Mindful: Play Act 7.
Chapter 4: The Hungry Witch: Endings
Act 2:

Ending 1: Being Irresponsible and Cowardly: Act 2: Find your mother. When you should search for the book, don't go into her room, but go back to the gate and GTFO.


Ending 2: Too Careless, Too Late: Act 2: Find your mother. When you should search for the book just wander around and look at everything. Don't take the book. You don't even need to go into mothers room. Just let the time pass and explore the level.

Ending 3: Failing To Escape: Act 2: Find your mother and then the book in her room. Don't grab the Kris, but look at the Phone-book and then call your husband with the Phone on the same desk.


Act 3:

Ending 4: Duck, Duck, Goose: Act 3: Spend to much time walking the path and don't do anything after you heard the dogs bark. Just stand still.


Ending 5: Lost in a Battle: Act 3: Hurry to walk the path after the dogs barked and when you have to decide where to hide don't choose anything.


Ending 6: Too Coward to Go On: Act 3: After you decided to hide (it doesn't matter where) and the fireball is gone, follow the path until you can go to the right (slightly behind bushes) or to the left. Go to the right. You will see a little pavilion, pass that and you will reach a gate to the village. Kirana will say something and then you can click the gate again to go to the village.


Act 4:


Ending 7: Seeking For More Power: Act 4: Trigger the 'story' by reading the book on the desk in the room, inspect the paper on the ground near the bed and look at the note inside the box under the desk. Leave the room, walk down the long hallway. Enter the next room. Right in front of the woman, who prays to the painting, there is a note with a spell. Inspect the note. Kirana will ask herself, if she should try it. Replace the note, click on it and read the spell.

Ending 8: False Hope: Act 4: In the 3rd room (the room full of paper) look at the note on the desk to the right. It will tell you, that you need a gemstone and put it, where it belongs. You can find the stone on top of the clock in the middle of the room. It is on its left side. Collect the stone, then return to the desk with the note. Place the stone on the shelf above the desk. Kirana will say the spell automatically.

Ending 9: Giving Up Everything: Act 4: Play until the end of Act 4. When you arrive at the graveyard don't take the light, don't light up the coffins. Go straight to the mannequin and look at it, then go back. Head to the paper room and from there go towards the second room (offering room).


Act 5:


Ending 10: Staying Too Long: Act 5: Just run and do the first Kris attack. Kirana will ask herself something like "Oh, does the spell work?". Then you will see a sign telling you about the village and the cemetery. Now you just wait.


Act 6:


Ending 11: Defeated by Her: Act 6: Let the Witch attack you twice and do nothing while being attacked.


Ending 12: A Grave Mistake: Act 6: Turn to the right, try to go upstairs. A fire will block your way. Walk around, fight the Witch. If the fire is out try to go upstairs again. Find your Kris on the left-hand side beside the third coffin, go back to the stairs. Find the body but when you have to decide where to stab it, do nothing.

Ending 13: Successfully Defeating The Hungry Witch: Act 6: Turn to the right, try to go upstairs. A fire will block your way. Walk around, fight the Witch. If the fire is out try to go upstairs again. Find your Kris on the left-hand side beside the third coffin, go back to the stairs. Find the body and stab it in the neck.
Thank you!
I want to say thank you for helping me out on this guide!

Chapter 3:
I want to point it out once again; Please check out the steam discussion, where I got most of the endings from. These people put alot of effort in the game to help the community and shared it.

@Julymorning, who found Ending 8, 12, 13, 14, 16, 26, 30 and 31

@Aellacha, who found Ending 17, 18, 19, 20, 21, 22, 23 and 24

@Lili, who wrote that amazing artifact guide, found Ending 6, 7, 9, 11, 25 and 27

Chapter 4:

@roofbreaker, who helped me to find the few last endings I missed on Chapter 4.
11 Comments
Ithesa  [author] 12 Jul, 2024 @ 2:37am 
Unfortunately, I can't remember what the indicator is that the Pawn Shop is closing. If it suddenly gets foggy and dark at a certain point, that could be the point at which the Pawn Shop closes. In any case, you don't have a lot of time and for some achievements you have to know the map really well and be fast. For example, for The Savior of the Family in Chapter 3.
I would recommend doing the ends that are a little easier first, paying attention to what might be indicators that the pawn store is closing.
Feel free to write it here in the comments if you have found it out to help other players. :)
Brother Alpha 10 Jul, 2024 @ 10:34am 
How long does it take for the pawn shop to close? Is there a visual change after it gets foggy and dark?
[J7] Dsp21 23 Apr, 2023 @ 12:51pm 
Tuyul:
Candy, Marbles - Study room
Incense - Green room
Flowers - Wood Bathtub
Blood, Eggs, Shovel - Bunker

Mother Ritual:
Read Spell (Under Tuyul's bottle)
Collect items
Put Candy + Marbles in Chest
Put Flowers, Incense, Blood, Eggs, Zafaron in Bowl
Bloodbath in Wood Bathtub
Rocking chair, breastfeed

Cut Ties:
Need Bottle, Flowers, Shovel
Read Spell (Hidden Room Book)
Add Clothes to Offering
Bury Tuyul in Kwani Mango Tree
[J7] Dsp21 23 Apr, 2023 @ 12:51pm 
Antiques:
Dhuwung (Knife): Screwdriver + Painting, Clock 11:02, Left side UP, Right side DOWN
Ali-ali (Ring): Rotate paintings
Lembing (Spear): 1313455
Reca (Statue): Wrench + 1980

Antiques Ritual Items:
Zafaron oil - Grandfather bedroom
Lime - Outside plant
Bilimbi - Kitchen

Antiques Ritual Items:
Dhuwung: Flowers, Zafaron oil, Lime, Shroud Cloth
Ali-ali: Black Sticky Rice, Lime
Lembing: Flowers, Zafaron oil, Shroud Cloth
Reca: Flowers, Lime, Bilimbi

Antiques Ritual Procedures (Wooden bathtub):
Dhuwung: Soak knife, flowers, lime, scrub knife, drain water, wipe with cloth, rub Zafaron
Ali-ali: Soak ring, rice, lime, drain water, dry
Lembing: Soak spear, flowers, scrub spear, drain water, wipe w cloth, rub Zafarion
Reca: Soak statue, flowers, lime, bilimbi, rinse statue, drain
[J7] Dsp21 23 Apr, 2023 @ 12:51pm 
Thank you for this guide, while using it I created a cheat sheet with all the informations I could need in one place, thought I'd share, also I did a maze guide which I posted on a screenshot.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2966184549
Ithesa  [author] 20 Mar, 2023 @ 8:37am 
This usually happens when the items were not valuable enough. As far as I know, it can then happen that the bag is full, but the contents are simply not worth enough. In any case, it is a good idea to take the "high-priced" items with you. If that doesn't work out, then another option would be to take the items from the safe with you, since they are definitely worth a lot, and then fill up the rest with remaining high-value items from the house until the bag is full.
Starik 17 Mar, 2023 @ 5:31am 
Can't get ending 3 in chapter 3, she says that bag is full, but in pawn shop she tells than money isn't enough
Ithesa  [author] 2 Jul, 2022 @ 9:34am 
The game is actually bigger than you would think. There are simply many different endings. It's also possible that I'm miscalculating quite a bit.
Muckelchen 2 Jul, 2022 @ 9:32am 
Ok, thanks. That's still a lot for those kinds of games
Ithesa  [author] 2 Jul, 2022 @ 9:31am 
Hey. I currently have 47 hours of gameplay. But I had to make several attempts to get all the Achievements and to note down exactly what I did. I would estimate that if you do well, you can probably stay under 20 hours. Especially the last chapter doesn't take long. But you have to plan for several attempts here and there.