Rivals of Aether

Rivals of Aether

49 betyg
Captain Falcon (2021 Unfinished Version)
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Filstorlek
Lades upp
Uppdaterades
1.501 MB
26 sep, 2020 @ 16:56
29 apr, 2021 @ 11:10
26 ändringsnotiser ( visa )

Abonnera för att ladda ner
Captain Falcon (2021 Unfinished Version)

I 1 samling av MameXLIII
RoA Collection By Mame
911 artiklar
Beskrivning
Captain Falcon's Melee version with ideas from SSBU, SSBC and, SSB64, as well as some original ideas. Developed by MameXLIII

Test Build

F-Zero/Super Smash Bros. Franchises belong to Nintendo Co., Ltd.

Created by Team Smash (srPerez [Base Programming, Some Animations], Sophia [Base Sprite], EL Studios [Some Animations], Zerks [Colors], Sir. Will [Some Animations, Balance Team], Smiley The Stickman [Portrait] Another_weon_MORE [Some Animations] Rainbow [Clean Up Programming, Balance Team] and MameXLIII [Placeholder Animations, Support Programmer, Balance Team, Team Leader])
17 kommentarer
MameXLIII  [skapare] 14 jun @ 2:00 
@Nivel7 I have planned to, but this project is almost 5 years old and RoA2 is out and might get WS soon. But We'll see. I've also been working alone and I'm not great at Animation
JoãoNinguémPS2 11 jun @ 11:57 
An update would nice aaa
trseurs 17 okt, 2021 @ 21:35 
Some animations are unfinished, or it feels like it just using keyframes. Kinda hard using utilt by how it works here and kinda not liking the sprites and the animation too. Fair looks unfinished on the sprite especially the knee that got no shading and maybe almost the whole of it, and also the sweetspot for that powerful fair on that knee is on wrong position. Upair sprite and animation maybe can be better. Please better the animation that looks like only using keyframes too, like fstrong and dtilt. Parry animation can be better by moving that hands more, maybe? The whole character needs balance too. Jumping feels too high compared to 3 capt falcon on the ws. Weird, the first captain falcon feels better to play than this regarding for the gameplay balancing. I think thats all that needs to be fixed. It needs to be more balanced on some parts as a whole. Overall, still pretty decent. Did love having fun more with this. Wish you fix them.
Beardedyeti13 28 dec, 2020 @ 18:00 
One thing I noticed was the flange effect is very nice, however mele captain falcons falcon punch sprite looked better to me personally and over all the sprite of that captain falcon but once this one is done it could be fantastic, keep me updated as I'm only adding the over all best captain falcon to the top best collection
Beardedyeti13 28 dec, 2020 @ 17:59 
Not sure whatchya mean at all.. but I am finally updating my best of the best character collection, I told people to wait because I hadn't yet of coarse nobody listened
MameXLIII  [skapare] 28 dec, 2020 @ 13:52 
@Beardedyeti13 placeholder sprites are in place so that's what is happening also welcome to the world of actually good RoA characters :steammocking:
Beardedyeti13 28 dec, 2020 @ 13:11 
What is happening to his sprite? Is it just to make him look more like roa ? He feels slower then other falcons, I think Melee falcon might be the best but hard to say
MameXLIII  [skapare] 17 dec, 2020 @ 17:16 
I'd never thought i would hear a man not like noises on Captain Falcon but yeah i might make it an option @Paco:GDNormal:
Paco 17 dec, 2020 @ 10:27 
incredible work, the completed animations are really well done
it'd be nice to have an option to disable voice clips sort of like team nerve's fox and falco, it feels more out of place than i'd like, but that's just a personal gripe
[BAG] Duh Binky 11 dec, 2020 @ 10:42 
are you still working on dedede or was he scrapped in favor for falcon