112 Operator

112 Operator

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onsiteModel ids and capacities
By leftbehind
Modding guide: A list of onsideModel ids and their team/transport capacities.

It's all in the xml files, but I just find it easier to refer to in this format.
   
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FIRE
Vanilla game:
  • ve_firetruck - 4 team
  • ve_techtruck - 4 team
  • ve_firevan - 4 team
  • ve_fireheli - 3 team
  • ve_ladder - 2 team
  • ve_quad - 2 team
  • ve_firetank - 2 team

Facilities DLC:
  • ve_firestation - 1 team (uses `ve_techtruck` as its `onsiteModel`)

Water Operations DLC:
  • ve_fire_amphibia - 2 seats
  • ve_fire_pontoon - 2 seats
  • ve_fire_boat - 3 seats
  • ve_fire_boathuge - 4 seats

Last Duty DLC:
  • none
MEDICAL
Vanilla game:
  • ve_medbike (2 motorbikes) - 2 team
  • ve_medheli - 2 team, 1 transport
  • ve_medcar - 2 team, 1 transport
  • ve_medvan - 3 team, 2 transport
  • ve_medtrans - 3 team, 3 transport

Facilities DLC:
  • ve_medstation - 1 team (uses `ve_medvan` as its `onsiteModel`)

Water Operations DLC:
  • ve_med_amphibia - 2 seats, 1 transport
  • ve_med_jetski (2 jetskis) - 2 seats
  • ve_med_pontoon - 2 seats, 1 transport
  • ve_med_boat - 2 seats, 2 transport
  • ve_med_boathuge - 2 seats, 4 transport

Last Duty DLC:
  • none
POLICE
Vanilla game:
  • ve_polbike (2 motorbikes) - 2 team
  • ve_polheli - 2 team
  • ve_bicycle (2 bicycles) - 2 team
  • ve_speedcar - 2 team
  • ve_horse - 2 team
  • ve_polcannon - 4 team
  • ve_polcar - 2 team, 2 transport
  • ve_unmarked - 2 team, 2 transport
  • ve_polpickup - 2 team, 2 transport
  • ve_polhelibig 3 team, 2 transport
  • ve_polvan - 4 team, 4 transport
  • ve_swatvan - 4 team, 4 transport

Not a vehicle, it's the default onsiteModel for any vehicle that doesn't specify one:
  • ve_poltrans - 4 team, 6 transport

Facilities DLC:
  • ve_polstation - 1 team - uses `ve_poltrans` on-site model

Water Operations DLC:
  • ve_pol_amphibia - 2 seats, 1 transport
  • ve_pol_jetski (2 jetskis) - 2 seats
  • ve_pol_pontoon - 2 seats, 1 transport
  • ve_pol_boat - 3 seats, 2 transport
  • ve_pol_boathuge - 3 seats, 3 transport

Last Duty DLC:
  • none
ARMY
Vanilla game:
  • ve_armyvan - 4 team, 4 transport

Facilities DLC:
  • none

Water Operations DLC:
  • none

Last DutyDLC:
  • none
CIVILIAN
Note: I've not tested to see if these work on incident screen - try them and lmk (:

Vanilla game:
  • ve_civil_bicycle - 2 team
  • ve_civil_bike - 2 team
  • ve_civil_car - 2 team, 2 transport
  • ve_civil_van - 3 team, 2 transport
  • ve_civil_speedcar - 2 team
  • ve_civil_walk - 2 team
  • ve_civil_finalchase - 2 team
  • ve_civil_followed_remastered - 2 team

Facilities DLC:
  • none

Water Operations DLC:
  • ve_swimmer - 2 seats
  • ve_raft - 2 seats
  • ve_motorboat - 2 seats

Last Duty DLC:
  • ve_last_horde - 2 seats
End notes
The "onsiteModel" are the vehicle outlines that appear on the incident screen.

Although vehicles can be modded, there is only a small number of "onsiteModel" to choose from (those used by the vanilla game and DLC). Using DLC models might cause issues if user doesn't have the DLC (I've not tested to see what happens in that case).

Each on-site model has a specific number of "teammembersSeats" for the crew of the vehicle. If you specify more seats for your vehicle than the model allows for, it can cause problems on the incident screen.

For ambulance and police services, there's also "transportSeats" - the number of passengers the vehicle can collect from an incident. Again, things might get a bit weird if you specify more than the on-site model allows.

Note, however, that it is possible to use "onsiteModel" from a different service. For example, a FIRE vehicle can use the model of a MEDICAL vehicle or POLICE vehicle (possibly ARMY and CIVILIAN too, I've not tested).

The cross-service trick can also be useful to visually differentiate important vehicles due to the different colors. For exmaple, a FIRE vehicle that uses a MEDICAL "onsiteModel" will show a white (medical) vehicle with red (fire) team members.

Also, any vehicle can use any feature. For example, you can give POLICE vehicles (like a water cannon) some `waterCapacity`, or FIRE vehicles can be given `armour`, etc.

At some point I might try and take screenshots of each "onsiteModel" but that is a tedious task (feel free to contribute images!)...

I hope the devs at some point can give us a bigger selection of on-site models for each service, for example:

* Bigger teammembersSeats, up to 12 even (eg. for large transports)
* Various combinations of team vs. transport seats
* Some with one team seat in rear of vehicle (eg. for K9 units or robot carriers)
* Ability to colorise so we can set our own "onsiteModel" color (Unity Engine can easily colorize textures)

*fingers crossed!*

If you spot any errors or omissions, please let me know in comments and I will update guide.

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