Stormworks: Build and Rescue

Stormworks: Build and Rescue

40 ratings
Remote Control Unit
By YEET
Channel 1 = Hotkey 1 + A/D
Channel 2 = Hotkey 2 + W/S
Channel 3 = Hotkey 3 + [LEFT]/[RIGHT]
Channel 4 = Hotkey 4 + [UP]/[DOWN]
Channel 5 = Hotkey 5
Channel 6 = Hotkey 6
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Control
Composite Channel 1 = Hotkey 1 + A/D
Composite Channel 2 = Hotkey 2 + W/S
Composite Channel 3 = Hotkey 3 + [LEFT]/[RIGHT]
Composite Channel 4 = Hotkey 4 + [UP]/[DOWN]
Composite Channel 5 = Hotkey 5
Composite Channel 6 = Hotkey 6

Implementation
To make it easier for some people here,
i once designed a circuit that will save most people reading this guide a lot of time and make it as easy as possible for you to implement this technique in your creation.


As you can see, it already contains some useful features and can satisfy the needs of almost everyone.
The circuit already works when only one seat, an antenna and a toggle switch to change the mode is connected, in this case even without a numeric keypad or a constant numeric value block.

Here the circuit: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2242987688

To understand the circuit better here is a creation to get to know the functions.


The link: https://gtm.steamproxy.vip/workshop/filedetails/?id=2242984311

Tip:
As already mentioned by @MaHuJa the "occupied" signal from the seat can be used to switch between the modes, just connect the "occupied" signal from the seat to the mode input and set the default mode to radio.



21 Comments
J hill 4 Jun @ 7:47pm 
How do i do This inside The Thing I Am Flying
martin.vokal 26 Apr, 2024 @ 6:51am 
Maybe:
X=9
Y=10
Mac and Cheese 1 Feb, 2024 @ 6:07am 
what comp number in like the editor is the y and x look direction like on the seat?
The Burber (she/her) 14 Nov, 2023 @ 3:54pm 
channel not hotkey
The Burber (she/her) 14 Nov, 2023 @ 3:53pm 
didnt weapons DLC change hotkey 1 to space?
Анальный Дебошир 23 Aug, 2023 @ 9:34am 
gj
Doggo 30 Nov, 2021 @ 8:48pm 
TAKE MY FUCKING POINTS
YEET  [author] 29 Sep, 2020 @ 8:12am 
@MaHuJa I hope it is better now
MaHuJa 28 Sep, 2020 @ 7:19am 
@williefili
It provides the same composite output as a seat does. A processor can then give outputs like the seat does.
You can then use some 'onoff' (toggle button, seat occupied) in a switchbox in the same processor block to set which composite (from seat, from antenna) it should read from.

Once you're directing it through a processor you can easily start crossing the outputs, e.g. give less power to the inside wheel of a turn, use a toggle to lessen inputs for fine maneuvering, etc.


A decent guide would have started with referring to the seat's composite output, rather than make a list of "channels" (that word is already used for radio channel, so causes confusion) that also conflate the numbers and booleans ('onoffs').
doge with gun 28 Sep, 2020 @ 6:55am 
yeah that is true