Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고









it popped for me when i bought decoy
Very last challenge took me 2 tried, 15:22 first time and 13:38 second time. Perfectly explained!
I have an addition: in "Worlds of Hurt" re-enrering a room respawns the NPCs, so photos can be made again without "subject already taken" penalty.
@madisynxyz
Picked up the last one (122) no achievement, counted everysingle one in the menu and had exactly 122, luckely, it unlocked itself on newgame+ with the number 15 in the painless dental cabinet
"Plasmids Are The Paint" Considering it's literally next to a tonic, i hardly believe i missed it.
I totally believe you though. Bioshock is super weird with its Difficulty Achievements that run counter to any other games that have similar Achievements. There a bunch of edits I need to do on this guide that takes the Difficulty swapping into account. Thanks for mentioning this as it further clarifies... that you basically just have to swap the Difficulty right at the very end of the game haha. It is good to know.
Little weird addition here, I started the game on Normal without reading the part about starting on survivor and I Never changed the difficulty. As a shot in the dark I changed it just before the last Adam Harvesting on Fontaine just to see, and it gave me the Survivor difficulty achievement. Not sure why but I'll take it! Saves me a play through
Thank you for the guide!