Crusader Kings III

Crusader Kings III

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Armies Spawner
   
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1 sep, 2020 @ 23:17
16 okt, 2020 @ 3:30
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Armies Spawner

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Adjusted to current version.
36 kommentarer
Lynn LanNari 22 aug, 2021 @ 14:52 
how do i spawn more than 2000 soldiers?
SlyrAx 22 jul, 2021 @ 15:42 
how to change the type of troops I can spawn?
RISI  [skapare] 27 jun, 2021 @ 20:24 
@filpppsgaming yt
Ah, i see. I will add more info once i get free time in reality,
Meanwhile, you are free to move the codes elsewhere to make your own modifications,
re-uploading, pull a new branch, pull request to merge.
This mod is intended to be WTF Public License.

@Pfilla
Once I have time spending on CK3 again, i will update this mod ASAP.
Pfilla 23 jun, 2021 @ 12:36 
Update coming?
Gaulli 18 jun, 2021 @ 19:38 
okay first there is no image to see how to work it none in the description its in the comments and if too many comments are here you cant see and second off just add descisions to spawn in certian types of units and not have to go searching for unit ids and put it into the mod file im not subscribinh to this pile of garbage it was a good i dea worst execution
RISI  [skapare] 5 dec, 2020 @ 0:34 
@patrikbertil
RISI  [skapare] 5 dec, 2020 @ 0:33 
Ah damn... Sorry about that, my original description get covered...
Anyway, after enabling this mod, you will have an extra option in your decision menu.
Via that specific decision, you can spawn a group of event troop according to its genre.
The genres are coded in the mod files, which you can easily change to whatever you want.
patrikbertil 2 dec, 2020 @ 7:30 
How does it work? I dont get it!
RISI  [skapare] 11 nov, 2020 @ 18:54 
@Void Spawn
Yes, you can look up the def name of troops in the core files.
Void Spawn 6 nov, 2020 @ 22:28 
Just wanted to check that if I want to change the type of troop spawned I just need to edit one of the prexisting lines in the mod file?