Airport CEO

Airport CEO

Departure and Arrival Process
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"The order of objects to build for a working departure and/or arrival process in ACEO. Based on Alpha 36."
15 Yorum
harald.garn 26 Ağu 2022 @ 1:35 
Danke! Hat mir sehr geholfen...:steamthumbsup:
andycishere  [yaratıcı] 29 Tem 2022 @ 23:43 
They can just walk over the international zone. But if you want it to look realistic, then you can also place a door.
sleepyskot 29 Tem 2022 @ 15:37 
is that "staff can cross" just an open gap, or door?
liam.campbell3458 14 Ara 2021 @ 17:29 
Damn thats interesting
UAL747 31 Ağu 2021 @ 16:48 
I know that your passport gets checked at ticketing/security, but non-international passengers without a passport can still enter the area.
andycishere  [yaratıcı] 31 Ağu 2021 @ 4:58 
They don't have it the same way as for the arrival. Passport or ID gets checked with the ticket before you are able to enter the security screening.

There are so many different concepts all around the planet. Almost impossible to cover every logic in a game. :)
In this game, it's more the European standard where you first are in a domestic/Shengen area and then you enter a separate area for international gates.
UAL747 29 Ağu 2021 @ 14:48 
While they do have international terminals, I have never seen one that requires a passport to enter/exit.
andycishere  [yaratıcı] 29 Ağu 2021 @ 0:27 
Actually you can do that, just costs a bit more passport checkpoints and security staff. Passengers only head to the zones they need to. But passengers will directly go there and ignore retail outside the int. zone.

But all the big US airports I know do have a full International terminal, so passport check is very early even before baggage control.
UAL747 28 Ağu 2021 @ 20:04 
Neat, but usually (at least in the U.S.) each gate has its own immigration/customs (where the passport checkpoint is) rather than an entire terminal being an international zone.
wolfgang_gruber 19 Mar 2021 @ 19:14 
toilets are missing :D