Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
A way to survive explosion
Skip mystery box
Over 50 zombies per round
Deadshot double headshot dmg
Healthbar
The rest is FIRE!
1) Thunderwall can compete with other AATs, having it's own pros and cons
2) The Wunderwaffe can compete with other wonder weapons
3) Better Max Ammos, I mean there's never anything wrong with that
4) Nukes are one of the best drops in the game
5) The rounds move much quicker and it's a lot more fun to get to high rounds
6) The ability to choose whether or not you want a perkaholic, faster zombies, 0 spawn delay, 50 zombies on the map, no perk limit, etc. is great. It allows for more customization rather than just "this is what you get. deal with it."
7) Mule Kick being a much better perk overall
The only thing I don't like:
1) Doesn't work on all maps