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Palace
5 x Palace level x total number of buildings every 20 seconds
Housing
8-15 @ every 20 seconds
Inn
45-59 base + 3 x number of houses every 25 seconds
royal garden
76-100 @ every 27 seconds
fairgrounds
100 base + 100 x number currently visiting every 60 seconds
Marketplace
Level 1/2/3 generate gold every 30 / 20 / 15 seconds
125 / 150 / 175 base gold
0 / 25 / 75 bonus for palace level (level 3 market + level 3 palace = 250)
3 X number of houses
5 X number of OTHER marketplaces
5 X number of trading posts
TOTAL X 2 if you have Elves
Trading Post
Caravan 90-120 seconds
Rogue Extort
Player gets 65% of all building gold
Player gets 65% of caravan gold (no marketplace multiplier)
Player gets 13% of Hero gold
Level 2 Extort
Player gets 70% of building gold
Player gets 14% of Hero gold
Hero instantly convert 80% gold, then from the 20% left over, the rogue's take their 35%
If Hero's go shopping or to their guilds you normally end up with 40% of their gold.
As for spells: vigor from Hall of Champions increases the hero's max health if I recall correctly while blessing increases doge and parry by either 10 or 15 (I think it's 15) and stone skin acts like armor(?) and reduces damage taken by any physical or ranged blow I believe.
2. ???
3. profit