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///
also agree. Killed the whole impression of the project. The only sufficiently interactive element is corroded and ruined in the bud (
I like the investigations and searching for clues via context, but as it is there are no clues on potential pitfalls there are to different agent tasks so the entire process is opaque to the point it might as well be a roll of the dice.
It appears you need to pick the correct action than match it to the matching agent.