Space Engineers

Space Engineers

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Teralis - City Planet
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Type: Mod
Mod category: Planet
Tagi: NoScripts
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Zamieszczono
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305.109 MB
12 sierpnia 2020 o 15:56
17 września o 9:39
Listy zmian: 11 ( zobacz )

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Teralis - City Planet

W 1 kolekcji stworzonej przez Major Jon
Major Jons Planets
Przedmioty: 11
Opis
The City Planet.


v0.5: Updated for apex survival (not much changed)
v0.4: Water mod! Props! More!
v0.3: Major Visual Overhaul
v0.2: Now with oceans!
v0.1.2: Ores are now random
v0.1.1: Now with custom ambient sounds


Teralis is the first ecumenopolis in space engineers. A planet covered entirely by a city.

All the buildings are built out of voxels just like a normal planet, only arranged to look like buildings.

Took me a long time to get this far, but there is still a long way to go.
This version is the first somewhat playable prototype version. I didn't want to keep this all secluded and since there is still a long way to go I thought I might as well publish an early testing version to the workshop.
Btw this is my first mod.

This planet is now compatible with the water mod, you can use it with the mod or without. Both are perfectly fine. The water spawns in automatically if the water mod is active in your world.


Fun fact: the heightmap is a whopping 270 million pixels, compared to the default 4 million.

Have fun messing around with it!


Stats:
-Highly! Recommended size: 19 km
-Gravity: 0.9 g
-Atmosphere: 1 atm (breathable)
-Ores: All
-Buildings: ~800.000

How to Use:
-Subscribe on this page
-During loading/ creating a new world, go to options->mods
-Add this mod to the list of active mods
-Ingame: shift+f10, select planets, select this one, spawn it in
(might freeze your game for a while)
-If shift+f10 doesn't work, alt+f10->tick creative tools

Important:
In order for it to look good, follow these steps
-Spawn it in with a size of 19 km and not any more
-In your graphics settings, set shaders to high (glowing lights, gpu heavy)
-Set voxel quality to atleast high (extreme is better, but eats ram and gpus for breakfast)
Popularne dyskusje Zobacz wszystkie (3)
37
4 sierpnia 2022 o 3:54
feedback & suggestions
Major Jon
14
21 lipca o 11:15
Bugs
Major Jon
1
27 sierpnia 2021 o 19:13
World failed to load after planet spawned
FartyParty
Komentarzy: 333
Major Jon  [autor] 3 września o 9:03 
the water mod is completely optional, you can just not use it. Or if you need it for a different planet, just remove the water with the /wremove command
Canadian_Jack05 2 września o 22:45 
PLEASE PLEASE PLEASE MAKES A NON WATER VERSION I BEG OF YOU!!!!!
Beefer 27 lipca o 13:33 
which water mod do I use?
Major Jon  [autor] 21 lipca o 13:41 
the seed doesn't matter for planets, it barely changes anything.
MartianLeo 21 lipca o 11:11 
so whats the planet seed?
MartianLeo 21 lipca o 11:10 
@myself its still wonky
MartianLeo 21 lipca o 10:59 
i clicked the thing to generate a random seed and it looks goofy, i love it, but hate it at the same time, gotta close and reopen the game and start a new thing hopefully that works
Canadian_Jack05 19 lipca o 0:32 
how do i remove the water?
Darth Mendel 5 czerwca o 18:30 
upgrade textures please, its really cool !
Violent Nomad 5 maja o 8:14 
What else is planned for this?