Garry's Mod
59 valoraciones
weapon_cubemap
   
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Tipo de contenido: Extensión
Etiqueta de extensión: Compilación, Escénico
Tamaño
Publicado el
5.094 MB
5 AGO 2020 a las 12:03
1 nota sobre cambios ( ver )

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weapon_cubemap

Descripción
This is weapon_cubemap from hl2 and other older source games. It is used for testing cubemaps.
This weapon can be found in Cubemap weapon category.

mat_specular 1 is required to work properly!


10 comentarios
baked cookies 1 SEP a las 17:19 
oh cool it uses models/shadertest/envballs.mdl
Havok® 5 ENE a las 12:09 
the cubemap is mine
hg2 4 JUL 2024 a las 10:37 
make weapon_citizenpackage
Brightheart 30 DIC 2023 a las 15:21 
i love it
Real_Lopunny 20 JUN 2022 a las 9:27 
doesnt work, I have mat_specular set to 1, and im on construct so idk what im doing wrong
V i l l a i n 7 NOV 2020 a las 9:31 
thanks. im trying to use the Hammer Editor on and off, but I need to finish watching tutorials to get familiarized with what im doing.
Anonim74  [autor] 7 NOV 2020 a las 5:03 
Optimize your workspace (delete unnecessary windows such as manifest), use dev textures such as dev/dev_measurewall01a to remain scale and dev/dev_measurestairs01a to remain propper shape of the stairs, take examples from valve's maps, read about tools and entities you're gonna use for the first time (i suggest developer.valvesoftware.com/wiki/Valve_Hammer_Editor and if you still don't know how to do things watch youtube tutorials).
V i l l a i n 6 NOV 2020 a las 21:47 
oh, by the way I am actually trying to make g-mod maps so if you have any good tips than feel free to let me know
Anonim74  [autor] 6 NOV 2020 a las 17:07 
It is used for testing cubemaps. If you're not a mapper you probably won't be interested in this.
V i l l a i n 6 NOV 2020 a las 16:55 
what does it do tho?