Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
And not only that, it takes away a potential support.
Sign!
My theory is if there's too many arrows in a Cell be it in general or attached to a body the game will CTD, I want to imagine there's other factors to it, but the work around is fairly simple, stop using bows and melee, slow the heck down and wait a couple minutes, or just disable it, continue and re-enable it later. Could also be a combination of things, who knows.
Modder if you're ever in the market for modding again I'd love a lite version of this, maybe 10 max arrows and only a minute or less.
Anyway, figured I'd better say something so others are aware of the potential issue here, the mod works perfectly fine otherwise.