Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This also forces them to drop any bazel frags they have, allowing you to repair your hero gauge.
Have your SMGer charge straight at an enemy and fire whenever you have charges to knock them into the air. Either leap up and smack them into the ground, or stay on the ground and attempt to get bonus shots.
Smackdowns are easier to get as you simply have to bounce the enemy off the ground within a certain distance to the ground, about the point where they are going to land and then stand up.
Bonus shots are a bit trickier to get. Once the enemy is in the air, shoot them as soon as you have a charge, the more times you do this, the more likely one will trigger. You will know one has triggered when a circle gauge appears with a section of yellow. Simply press the attack button in the yellow section to rapidly increase your charge rate. Missing it and shots made afterward repeat this, increasing the size of the yellow section until you hit it or your hero action runs out.