8-Bit Armies: Arena

8-Bit Armies: Arena

Not enough ratings
Manual
By you only live now
Game Manual
   
Award
Favorite
Favorited
Unfavorite
Introduction
8-Bit Armies, Hordes and Invaders are Real-Time-Strategy games. You are the
commander. Construct your base. Train your army. Attack! Destroy the enemy base and
win the battle. Watch out...the enemy will be trying to do the same to you!
General Gameplay
  • Building stuructures
    The first thing you should do is get your base construction started. You can build a structure by clicking on the structure's build button and placing the ghost image near your Headquarters. Each faction has many different types of structures to choose from, but the most important are the factories that build your units, and your resource structures that support your base.

  • Train your army
    Now your base is up and running to train soldiers. Click on a soldier button in the sidebar to begin training a soldier. During training, your credits will slowly be consumed until training is complete after a short time. Click on any of the soldier buttons multiple times to queue up the training process. This is the best way to train up a large army. As each infantry soldier finishes training, he will run out of the Barracks and be ready to follow orders.

  • Command your army
    <left-click> on a soldier and then <right-click> on the ground and your soldier will run to that location. If you <right-click> over an enemy unit, your soldier will move to and attack that enemy. <left-click> and hold the button down and then move the mouse to create a drag selection rectangle. When you release the mouse button, all of your units within that rectangle will be selected. You can now give all of them an order with a single <right-click>.

  • Expand your army
    A successful commander needs a large and effective army. Build additional combat units such as vehicles and aircraft. Different types of combat units may require different factory structures to build them.

  • Unit types
    Each kind of combat unit has particular strengths and weaknesses. An effective commander orders units to attack targets that are weak to his unit's weapons.There is also success in numbers. When in doubt, attack with superior numbers.

  • Explore
    There is an advantage to exploring the battlefield by sending combat units to scout the map. Exploration allows you to see which resources the enemy is collecting from. You can use this information to mount an attack on the enemy's harvesters. Exploration also allows you to discover unguarded entrances to the enemy base which you can exploit when you attack.

  • Attack the enemy
    Victory can only be achieved through combat. Build a combat force and select them as a group (using drag-select). Direct the group to move and attack various enemy targets. Vary the contents of your attack force according to the threats you think you will encounter. If you find yourself at a disadvantage, retreat and try a different mix of units.

  • Harvesters
    Harvesters will automatically go to resources and return to unload. Protect them from enemy attack to ensure a steady flow of credits. Conversely, seek out and destroy the enemy Harvesters to gain an economic advantage. Losing your last Harvester will grant a single replacement... for Free!

  • Redundancy
    Build multiple structures of the same type to gain an advantage. More factories allow you to build faster. More superweapon structures allows you to fire the weapon more quickly.

  • Crates
    Occasionally crates will be discovered. These contain goodies such as more credits or free combat units, but only infantry soldiers can open them up. Move an infantry soldier on top of a crate and you will receive the reward. Be careful, some crates are booby trapped.

  • Dangers
    Some terrain is inherently dangerous, such as lava. In spite of what you might think, you can actually drive your units over the lava, but they will take damage. Infantry soldiers are damaged more than vehicles.

  • Elevation
    Anything on a higher elevation can see down to lower terrain, but units at lower terrain cannot normally see up. This allows you to attack enemies from an ambush position. Base defenses made with this strategy are quite effective. Aircraft can see into any height, but can also be seen from any height.

  • Manage groups
    You can assign combat units to groups that can be quickly selected through hotkeys T through '9'. Assign units to a hotkey by selecting the units normally then pressing <ctrl>#, where is the numbers T through ‘9'. Later in the game you can press that number (without the <ctrl> key) to select those units.
8-BIt Armies gameplay
  • Money
    The Renegades and Guardians factions gather resources by constructing Refinery structures. Each refinery comes with one free harvester, and more harvesters can be built from Motor Pools. Building refineries close to resource locations means your harvesters can collect money more quickly.

  • Power
    Structures require power to function so you will need to construct Power Plants occasionally as you expand your base. Examine the power bar to see if you have sufficient power or are in immediate need of constructing more Power Plants. If you let your power to supply your base get too low, then your defensive turrets will cease to function and production will be reduced in speed.

  • Technology
    ATech Center or Lab is a special structure that unlocks new units and structures for you to build once it's completed. These higher tier units and structures are generally more powerful than the ones you start with.
8-BIt Armies tips
  • Crush!
    Harvesters and Tanks can crush infantry.

  • Transports
    Sneak units around enemy defences with Air Transports of APCs.

  • Engineers
    Engineers heal infantry and vechicles for free.
Damage Grid
All units in 8-Bit have different damage and armor types. Each damage type is adjusted based on the armor of the object they are attacking.These adjustments are displayed in the grid to the right.


Damage is increased against that armor type.



Damage is decreased against that armor type.



Damage is neutral against that armor type and not adjusted.


Some units can be “crushed” by other units. This means they will be instantly killed if they come in contact with a unit that can crush them.

There are 3 types of units: CAN CRUSH, NOT CRUSHABLE and CRUSHABLE:

CAN CRUSH



NOT CRUSHABLE



CRUSHABLE


Hotkeys
Build trees:
1. Renegades
2. Guardians
3. Deathsworn
4. Lightbringers
5. Cranioids
6. Marines