Europa Universalis IV

Europa Universalis IV

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How to play as Lithuania! (VERY OUTDATED)
By JDNumeroOcho
There could be pretty much only two reasons why you happened to click on this guide: You want a new, fun, and somewhat challenging experience in EU4 and decided to find out how to get started with your new initiative, or you're extremely bored. Whichever of the two reasons is yours, I hope you can get the best out of this guide and if you enjoy it, do me a favor and rate it! I would really appriciate it.
   
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The Beggining
When you get right into the game at 1444 AD, you will notice your signifigant neighbors Muscovy (Russia) and Poland (Hopefully soon to be part of the Commonwealth!). Other neighbors who are somewhat less signifigant are Crimea, The Teutonic Order and the Livonian Order. You will also notice that many of your provinces are currently following the Orthodox religion, while Lithuania is a Catholic nation. You also have 21,000 troops at your command.

First Ambitions

Your first Ambitions should be to establish a Royal Marriage with Poland and develop your army up to it's forcelimits. Your ultimate goal in the early game playing as Lithuania should be to establish a PU with Poland to form the Commonwealth. This could just be a product of luck, or you could claim their throne. Unfortunately, Lithuania doesn't automatically gain PU with Poland through any means so obviously your only option is to claim their throne. You will also need Admin. Tech 10 and Mazdovia and Moldavia must not exist. In the first few sections I will go into detail about how to solve the problems you will begin with.
Form the Polish-Lithuanian Commonwealth!

This is about what the Polish-Lithuanian Commonwealth will look like when you form it. Bask in it's glory! As I said, You need a PU with Poland, Admin. Tech 10 and Mazdovia and Moldavia must not exist. Here is how to play the game right in the start to get towards your goal of forming the Commonwealth!

Exploiting the PU

Claim Poland's throne ASAP, as it can really help you during the awkward time when it's too early to form the Commonwealth. As you probably know, when your ruler reigns in Poland, Poland will have to accompany you in all of your wars. Thankfully, Poland is pretty good at war. Your first enemy should always be Crimea, as they are constantly weak and grow weaker by consistent rebels, whatever kind they may be. Crimea always starts out unfriendly to Lithuania and have basically the same relations with Poland, so you're not stepping on anyone plotting against them. You can sometimes gain another ally in Genoa, but it is not that big of a deal if Poland is already your ally/junior union partner. You should start fabricating a claim on Yedi San right as you start the game. Once the claim is fabricated and your army is up to your nation's forcelimits, declare war and take Zaporzhia, Yedi San, Yedi Shkul, and Kharkov. These are nice borders and can be a forefront to invading the Golden Horde lands mid-game.

Politics: Wisely Choosing Friends

Allies are a very important part of shaping Lithuania to who you want to be. These following nations are helpful and sometimes willing allies in the Early Game.
  • Bohemia
  • Austria
  • Pomerania
  • Genoa

Bohemia: Bohemia is an unpredictable nation relative to Lithuania. I've had playthroughs where we conquered the world together and others where we were locked in wars that never ended in anything but paying or gaining a few Ducats. Obviously, there are a lot of perks to having a western neighbor in the HRE as it can even lead to good relations with Austria, who of course is always a world power. Bohemia is also usually a leader in tech, so they are possibly a good ally when you need to fight western neighbors like the Teutonic Order and Livonian Order.

Austria: Austria, like I said, is a great world power. It may be hard to have good relations with them when you're not the Commonwealth yet as they don't see you as the large world power you long to be. You can at least butter them up while you get your Admin. Tech up!

Pomerania: Pomerania is a small nation, but luckily they have the same interests in expansion with you. They will seek a common enemy in the Teutonic Order and this can be good and bad. The good: they will pretty much join you in any war against the Teutonic Order. The bad: They also hate the Teutons and will call you to wars with them sometimes.

Genoa: Genoa can be a very questionable nation just by the way the AI plays them. If they just stay on their islands and don't make an effort to expand into eastern Europe/ western Asia, they really aren't viable allies. But for those occasions they do, they will seek the same eastern European/ western Asian enemies you will. You may also want to keep them as an ally only in the early game since they could call you to arms against some central European Nations, but it's rare.
A Nation Divided By Religion
Lithuania starts out as a broken up nation Religion-Wise. A little bit more than half of your provinces start off Orthodox and need to be Catholic. The religious unity mission is a good one to pick up early since this should be one of your goals. Your first idea you need to pick up is religious ideas. It seems counter-productive since it is an Administrative idea and, well, you need Admin. Tech! Because of this you need to focus all of your money into an Administative advisor. You should probably switch off between Admin. Tech and Religios ideas. Religion is probably going to be the central source of your rebels and rebels are always so much of a problem for Lithuania, so you can see why you want to squash these heretics. Lithuania will also be conquering lands that are primarily Sunni, which gives you even MORE rebels when annnexing provinces from the Golden Horde and Persia. Sunni is notorious for being extremely hard to convert in the early game because of the -2% Debuff to missionary strength in Sunni provinces. Use the Papal influence to control the Curia. You will notice a signifigant boost in Papal Influence when you gain piety through converting heretic religions, and it can be easy to be the controller with your influence building up. Another thing about your nations religious affairs: DO NOT CONVERT! Selecting Religious ideas can help you get through those tough times with Protestantism, converting to Protestant will basically collapse your nation.
Militairy Expansion
Lithuania is primarily and Administrative and Militaristic Nation. Diplomacy is never an option! This part of the guide will guide you through the lands I reccomend to conquer. Here is a list:

  • Golden Horde (Fully Annex)
  • Nogai (Fully Annex)
  • Persia (Depending on their strength)
  • Teutonic Order (Fully Annex)
  • Livonian Order/Riga (Depends on strength, take some provinces atleast)
  • Muscovy (Avoid combat if avoidable)
Feel free to suggest more!
The Golden Horde lands are perfect borders to slip around Muscovy/Russia and the Ottomans, since those are the two nations you really don't want to piss off. Campaigning through the Middle East really is something that makes playing as Lithuania fun! Accomplishing this might even take you more than one game to fully grip the strategy to conquering these nations.

Taking out the Teutons and the Livonians can be challenging without the right allies since they are part of the western tech group. They will almost always ally with eachother too. if you plan to take them out, do it quickly with a large army with MANY (Brandenburg, Bohemia and Pomerania early game) allies, and the same Militairy Tech.

Another thing I forgot to mention in an earlier version of the guide was that Muscovy will almost always seek to expand into your lands. you also start with the largest army in the area at the beggining of the game. *this information was brought to my attention by rosstafan*

Technology: Keep Up!
Keeping up with the technology is probably one of the biggest challenges of playing Lithuania. Lithuania is put in such a bad spot because they are put directly in between western nations on the top of technology, and hordes living in the stone age. Muscovy, the Teutons, Livonians, Bohemia and Pomerania are usually competing with you with tech (And yes, I know Muscovy is Eastern). Muscovy is important to look out for since they are infamous for insane armies and an interest in Lithuanian lands. Bohemia and the rest of the western nations may not have big armies but they stay technologically advanced and have access to western units, so they are also challenging. My best advice is to always keep advisors in Admin and Militairy tech. Taxes are high in Lithuania and can pay for a level 1 advisor in the two categories easily.
Conclusion
I hope my guide helped you start your new adventure playing as the glorious nation of Lithuania (and soon to be the Commonwealth!) and if you did gain some helpful pointers, please rate this Guide! I really appriciate it!
29 Comments
JDNumeroOcho  [author] 17 Jun, 2014 @ 2:56pm 
@JTPE I agree that the guide is out of date for 1.6, I did write it during the 1.4 patch and haven't been updating it
JonaQ 16 Jun, 2014 @ 9:00pm 
Read below comments from buttom up :)
JonaQ 16 Jun, 2014 @ 9:00pm 
- While expanding into the HRE is tempting, I generally prefer just keeping DEN, SWE, BOH, HUN as Allies and instead going into Crimea -> Golden Horde -> Nogia / Georgia / Kazan.
- Good Ideas include Religous, Arisitocratic and Offensive. Innovative, Trade and Quality are also excellent choises.
- Dont westernize, you don't get Western Units anymore after 1.6.

Nice guide, but quite out of date for 1.6.
JonaQ 16 Jun, 2014 @ 8:59pm 
- You have a formiddable economy already from Taxes, but moving your Capital / Trade port to the Baltics will give you a signficant monetary boost!
- When you get your first ports, Privateer in Novgorod of extra income.
- You are on the Border of 3 Regions/Religions. You can rotate between attacking Catholics/Protestants in the west, Orthodox in the east and Muslims in the south without getting worldbreaking coalitions since you will get almost no Agressive Expansions with countries of the other religions. This allows you to expand brutally quickly.
JonaQ 16 Jun, 2014 @ 8:59pm 
- If you ally the above nations, your only real threat until the 1600:s will be Muscowy, and while your allies might not help you in Wars of Agression, the will definately defend you if the Russians attack. With your allies, no AI Russia will ever bother to attack you, because their Strength of Alliance is much lower than the Strength of your Alliance.
- Having a Royal Marriage with Bohemia will most likely give you a chanse to PU them at some point.
- You get a quest in the start of the game to "Crush the Livonian order". This gives you claims on all Livonian provinces. You can easily Annex LO and take 2 provinces from TO in the first 3 years of the game. (You may want to leave Ösel if you want to maintain alliance with Denmark as Denmark genereally Desire Ösel). Remeber to create your alliances before you go to war so that you don't get Agressive Expansion on them.

JonaQ 16 Jun, 2014 @ 8:58pm 
Good things to remember in your Lithuania playthrough, applies in MP aswell:
- Contrary to what Author writes, there is no reason rushing you PU on Poland. They will stay in your dynasty and your loyal helpful ally forever. You are much better of expanding elsewhere and saving making a PU on Poland until are Adm Tech 10 or you reach the point where your running out of easy nations to expand into.
- Ally Denmark, Poland, Hungary and Bohemia in the beginning of the game. They will all accept, and when you expand agressively you will get almost no AE with them since they are your friends. I can't stress this enough, having these allies will make the game Easy-mode as noone will dare to attack you, even when you have large coaltions on you.

JonaQ 16 Jun, 2014 @ 8:57pm 
"A nation divided by religion" is not true anymore. In 1.6 Lithuania has become one of the most powerful nations in all of europe and the reason it's so good is because of it's unusual religious position.

In 1.6, Religious Unity is based Tolerance of Heretics for provinces of the wrong faith. Lithuania starts out with 4 extra Tolerance of Heretics from tradtions, bringing your Unity to around 80% even if you don't have a single province of your own religion. Getting Religous Ideas, or converting to Reformed boosts this even higher and you can have any religions in your provinces, and stay at 100% Unity no matter what. Not only will you never have to care about religious rebels again, but you can use this to take down other nations. Even in Multiplayer games I have taken out experienced Austria and and Scandinavia players by simply waiting for them to get relious disunity when reformation happens (Rebels in 1.6 are REAL BAD) and crushing them like bugs.
ferdy0 29 May, 2014 @ 12:57am 
As commonwealth I often find myself having 1/2 of hungry if not more, the allience with austria is always a safe bet for that as austria have no qualms killing off hungry and i find hungry always embaroing me so always have a reason ^^, on a side note try reform (i only did this when i looked and saw 75% of commonwealth was reform and had 20+ rebels per month)
JDNumeroOcho  [author] 15 Mar, 2014 @ 1:18pm 
well, you never know when they may turn against eachother
Zukas 15 Mar, 2014 @ 11:51am 
Even after 100 years they are still allies. It's really a luck's thing.