Stonehearth

Stonehearth

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简体中文
Autor: law
简体中文 发布啦!!! 【Chinese Translation Mod】 适合版本:V1.1 r949 更新日期:20241102 【注意事项】 为什么没人看!注意事项!! 汉化 !! ================================================================ 现在 把字体分离成 前置模组 了,如果字体变成宋体了 去补充订阅 中文字体即可 前往订阅→→→ 中文字体 ============================================...
💀Necromancer Class💀
Autor: ØwlGo
Box O' Vox Necromancer Is Back! The Necromancer is available through a quest line. It won't work on Peaceful difficulty. It will activate once you have a level 3 Cleric. Have Fun! Please Report Any Bugs! Any & All Feedback Is Welcome & Appreciated....
14人用の初期用家屋
Autor: noriTama
The following two mods are required LostEms   https://gtm.steamproxy.vip/workshop/filedetails/?id=1458462550 Home sweet home   https://gtm.steamproxy.vip/workshop/filedetails/?id=1366853767 Necessary occupation Woodworking lv2 Mason lv2 Weaver lv1-* Since ...
ACE - Less Needy Hearthlings
Autor: Dub
Just a small mod that halves the need to converse (& removes the increase from having high spirit) & drink for hearthlings, allowing them to be a bit more productive. If anyone's interested, original values are: Conversation: 0.2+0.02*spirit Drink: 1.5 Wil...
[DEPRECATED] ACE Armours
Autor: Dub
NOTE: This mod has since several years back been deprecated. If someone wishes to update it, go ahead. NOTE: This mod now has a core mod which adds added functionality such as a button toggle to allow you to control what armours your hearthlings wear. Get ...
[DEPRECATED] ACE Armours Core
Autor: Dub
NOTE: This mod has since several years back been deprecated. If someone wishes to update it, go ahead. What does this mod do? This mod was born partly out of a wish to control what armours my hearthlings would wear when they originally came from a particul...
Age of Giant - Piles
Autor: AM2H
This mod adds more pile of all sizes (10, 18, 50, 250) Containers - a_container In size 10 - bronze_pile - copper_pile - gold_pile - iron_pile - silver_pile - steel_pile - tin_pile In size 18 - coal_pile - copper_ore_pile - gold_ore_pile - iron_ore_pile - ...
Animalot
Autor: DangerousDD
A simple mod that increases the amount of Farm Animals in a pasture. Applies only to vanilla farm animals(Poyo, Rabbit, Sheep) and does not effect animals added by other mods. Now you are able to create 10 by 10 pastures save space and have up to 4 animals...
Arboles: Farmers Manor
Autor: eg2015j
Stonehearth template description . Large manor for 4 farmers on two floors. 1 floor - hall, he is a food warehouse, two personal room with ornate beds. 2 floor - hall and two personal room with ornate beds. Street - 12 full-size fields for the farm. Большо...
Authorized Community Expansion (ACE)
Autor: DaniAngione
The ACE Team proudly and happily presents Pre-Release 0.9.6 - "The Mercantile Update"! We would like to welcome everyone in our Discord Server! That is the best place for getting information, reporting bugs or just hanging out with the lovely community :) ...
Autoharvest Mod
Autor: Pawel Malecki
Now supports ACE and all other mods by default! No need to wait for an update! Cross-link to GitLab repository: https://gitlab.com/PawelMalecki/autoharvest_mod --------------------- After enabling any mod adding new hotkeys you should restart Stonehearth a...
Ballista Turret
Autor: Lunar Veggie
Adds a Powerful Heavy Ballista turret to defend your town the Turret is built by a LvL4+ Engineer it has extremely high range and damage with a low clip size and slow Fire-rate the Turret is intended to be a High cost and High power defence measure, it has...
Beam - Hearthling Stats Customization
Autor: Bolune
Ever wanted to modify your hearthling’s stats at the roster screen? Well, now you can. Features - Allows players to modify hearthling’s stats at the roster screen - Redistribution mode for stats, each roll resets the max stats points you can reallocate - U...
Bigger Backpacks
Autor: TacocaT
Makes your Hearthlings able to carry 10 items at a time!!! Update! Rewritten to only contain code needed for mod to work. Should not conflict with SuperX type mods. Update! (2/15/19) Restocking Golems now carry 10 items as well!!! 10/15/2020 It was brought...
Box Command Tool
Autor: Brighthurst
Want to quickly move all 25 of those berry bushes across the map? Thats gonna be a pain if you have to individually click each and move it. :wink: That's the motivation for this mod: it allows you to box select entities, and it'll allow you to redeploy all...
Box O' Vox (Complete) - UPDATED Jan 28, 2024
Autor: Andreal_Vox
~ACE Mod Required~ This mod will most likely no longer work if you are not using ACE. This has been done to make things easier on myself, the sole updater for this mod. I hope you enjoy. I'll be looking at feedback to make sure I can fix any bugs I may hav...
Crafter Queues!
Autor: Brighthurst
Quickly check all of your active crafter's order queues to see what orders are in progress, or queued! Features: * Movable! Drag the window where YOU want it, and it'll stay there. * Hotkeyable! You can set Crafter Queue hotkey from the Controls menu! The ...
Crafter training manuals!
Autor: P3rdit1ous
Have you ever wanted to level another mason quickly to get to potter but you don't have the spare stone? Well with this mod your level 6 crafters can make a manual of the ins and outs, the basics of their class, to help train a new generation! The training...
Dani's Core Mod
Autor: DaniAngione
By itself this mod does not add anything to the game and is only a necessary base for other different mods. About The Core mod was born during the creation of the Glassworks Mod upon the realization that some of the systems and/or materials and effects cre...
Dense Fields
Autor: Brighthurst
This clever little mod removes unplantable furrows from farmer fields, so fields can be denser and you don't have to do the single-row trick to get the most out of you farmer fields! Essential if you care about efficiency....
Extended Buff Durations
Autor: Lukas04
This mod increases the Duration of Tonic Buffs (Stamina,Courage,Energy and Strength Tonic) by 3x (Before the Buffs were 4H Long, now 12H)....
Extra Map Options
Autor: BrunoSupremo
The options are: World Size: Small, Medium, Large Enable: Lakes, Dirt holes Landmarks: None, Default, Plenty Rivers: Quantity Size: Narrow, Wide Locations: Plains, Foothills, Mountains Special Modes: Superflat Waterworld Canyons Sky Lands Should work with ...
Farmer and Cook House
Autor: Valendrass
-3 beds - cooking workplace - 6 prebuild farm zones (10x10)...
Fast Pickup/Putdown
Autor: Bismarck
Speeds up the pickup/putdown animations. Intended to be used with Bigger Backpacks...
Fisher Job + Archipelago Biome
Autor: BrunoSupremo
Adds a Fisher class (works in any biome), the fisherman profession will fish in specific locations and fishing zones. Adds the Archipelago biome. Vast ocean, dotted with tropical islands. Has new items, plants, mobs, campaign, templates... If you liked thi...
Floating Physics
Autor: alwang328
Adds a floating box to the game. Floating boxes can be used to make logic gates, build bridges, or anything else you can imagine. The floating box is crafted by the Carpenter, but can also be dropped into the world with the debugtools mod....
Fruit & Animals (Box O' Vox) UPDATED MAY 5, 2020
Autor: ØwlGo
Adds a loadout to start with fruit. Gives your Herbalist recipes to make seeds from fruit. Gives your Cook recipes to "cook" fruit. Adds cows & pigs to your Shepherd's pasture fields....
Hearthlings of Many Faces
Autor: Drotten
With this mod you’re able to customize the looks and names of your citizens. Here you can create an amazon village, make everyone be part of a huge family, create a village full of clones, name the shepherd after yourself, or whatever you feel like! How it...
High Class
Autor: DangerousDD
A mod that grants stronger fighter after reaching max level. High Cleric Requires a level 6 Cleric Does twice as much healing then the Cleric. Has a further range Guardian Requires a level 6 Knight A lot more tanky than the knight Gets a massive boost at l...
Home sweet home
Autor: Pingu
A collection of decorative elements and furniture. Decorate your workshops!...
Kai Monkey's "a few more landmarks" - Version 0.1
Autor: kaisalmon
For as long as the features has been around, devs and players alike have excitedly foreseen a large selection of modded landmarks to make each Stonehearth world unique. And yet, day after day, week after week, the Steam Workshop searches yield nothing! But...
Kingdom: Elves of Veloren [ACE Compatible] (Obsolete)
Autor: DemonicOnPC
Version 1.9.1 this Mod is a W.I.P and may be buggy Brings a whole new kingdom of the elves to your game-play. *notes: Build workshops before placing the building presets, some builds wont fully complete without the necessary material* *if you are using the...
Knack's Golemancy
Autor: Knack
Adds the Amberstone Station, which allows you to build 5 more golems. Maybe I will add more golem related stuff in the future....
LostEms
Autor: Pawel Malecki
For most recent commits check the unstable branch at the GitLab repo. The mod adds the skin changer mechanic to provide alternative appearance options for many items without adding a recipe for each variant, as well as a lot of vanilla-style items: windows...
Market Place
Autor: SeuchenMarine
A little Market Place with 8 Marketstands and more....
Miner Profession
Autor: Moai
The more your Miners mine, the better they get at it. I have a desert settlement megaproject, which involves digging a whole bunch of land around a small lake, to make it a water-filled mountain. But it was taking FOREEEVERRR! So I made this class to speed...
Minimod: food not friends
Autor: Thahat
does one thing and one thing only: makes the trapper no longer befriend critters, and just trap them for food. -no more animals whining for food -no more suddenly dissapearing food you meant for your hearthlings as requested on the discource forum. Other m...
Mod Repairer
Autor: BrunoSupremo
This mod purpose is to fix other mods. Mods affected: Amberstone and Orc Job Expansion Fixed models for Cloth Padded Helmet and Leather Helmet used for Footman job of Orcs, and Rabbits Rabbit Weaver gained missing animation Better Storage ACE compatibility...
More Combat Animations (vanilla and or ACE)
Autor: Thahat
This mod strives to add more variety to your fighters moves. currently it adds: new animations for patrolling(sword on shoulder) a shield bash animation (empty hand if you have no shield) suggestions? let us know. currently also supports the nordlingmod. m...
Mosaic Market Stall
Autor: Kerby84
Not the usual market stall. Decorated with beautiful mosaics. Thanks to Wiese2006 for helping me with my 2nd Mod. Market Stall Design: Chrissy...
Nordlingmod [KINGDOM][ACE+Vanilla]
Autor: Thahat
FEATURES: NEW KINGDOM: the Nordlings! -ACE Compatable. -Expands worker functionality, they can do some farming and cooking now. removed the farmer class. -Adds a landmark: the hotspring. (gives off heat if oyu have ACE) -functional fireplaces, looks really...
Obligation/Timer Tracker
The end goal is for this mod to track all timer-based events for you. For now, it tracks your consumable potions and trading stalls with the ability to use or auto-use them. Consumables of different types will only show up once the player has acquired one ...
Piles Plus
Autor: NikoNiels
This mod will teach your hearthlings how to pack things up for storage. They are analogues for the log pile, stone pile and clay pile that you are familiar with. I tried to keep as close to the stonehearth style as possible, so this mod will be minimally-i...
Re-embark+
Autor: Dub
It always bothered me when re-embarking that you suddenly get two random hearthlings that join your re-embarked people. Hence. this mod changes the re-embark parameters to allow for 5 hearthlings instead of 3, and 15 items instead of 10 to accomodate for t...
Seasonal Light
Autor: Pawel Malecki
Cross-link to GitLab repository: https://gitlab.com/PawelMalecki/seasonal_light_path ------------------------------------------- This little mod makes it possible to determine latitude for biomes and makes the Sun follow a daily updated path depending on t...
Settlement Decor
Autor: The_M
The purpose of this mod is to add new items that act as decorations to make settlements seem more interesting and fill in those blank spaces you may have. The mod adds over 80 new items and also an extra profession to the game in the form of the gardener t...
Stonehearth Inn (16 Hearthlings)
Autor: GodzKs
Stonehearth Inn by ムのり乙ズ丂 This Stonehearth Inn consist of; - 16 bedrooms with some furniture - 2 small storage areas - 1 dining hall for 18 hearthlings - 1 kitchen for the Cook - a little balcony with 2 benches - 2 empty room (haven't figure out) Stonehear...
Swamp Biome + Firefly Clan + Beast Tamer
Autor: BrunoSupremo
This mod has three main features. A new biome, a new kingdom and a new class. The biome Swamp, consisting of flooded flat lands with muddy water, and dense vegetation! (This biome has more going on than other common biomes, as such, it will take a while fo...
Swords AND Plowshares
Autor: Thahat
Enables certain classes to build and mine when you toggle their job off. (so they can be usefull when you arent under attack at the moment) Current supported classes: base game: footmen, knight, archer, cleric firefly clan mod: warrior IMPORTANT: you may n...
The One Chest
Autor: tily_lass
Three bundles from the Carpenters working hard and fast, Seven from the Masons with their skills set in stone, Nine from the Blacksmiths with metals that outlast, One from the Geomancers and the mystic knowledge they own. For the crazy people with item lim...
TMD - Excavation
Autor: FearMe
This is a collection of Temperate Medieval Designs. This collection includes some mines to hide these nasty holes in mountains. IMPORTANT: These templates can't always be placed the way you want them to. Most of them need to directly face a mountain range....
Trapper+
Autor: DaniAngione
Trapper+ is the first in a series of mods that aim to improve the depth and gameplay of each profession in Stonehearth by enriching their crafting processes and giving them more complexity with features akin to a somewhat more realistic experience. For thi...
Trapper+ Taxidermy
Autor: DaniAngione
Taxidermy is a submod for Trapper+ and will not function unless you have Trapper+ installed and activated. Taxidermy adds a new workstation for the Trapper: the Taxidermy Studio, which can be used to mount beautiful life-size displays of animals and wall t...
Vitamin Potion
Autor: Dialga_64
Are you at your hearthling limit? Did you just get a 1 body 1 mind 1 spirit hearthling from your daily update? You could kill him and get a better hearthling tomorrow but you don't want to be a murderer! Now you don't have to be a murderer! Just 3 sips of ...
What's Stuck?
Quickly find hearthlings who got themselves stuck! And items that are failing to restock (do you not have enough storage for that type of item?) or chests that are inaccessible! Note: may yield false positives, not guaranteed to report all true positives....
Wini´s Stonehearth Templates
Autor: Winilixus
Buildings for all your little Hearthlings! - No Mods needed - Please check that you have the needed items or that you can make them before you order the buildings....
Workshop Inventory Display
Autor: illdred
This mod shows an additional information panel in the crafter's workshop to display the number of items you already have (in stock and deployed) for the currently selected crafting recipe. This mod is compatible with Alpha 24+, Beta release-870, and versio...
[ACE Mod] Composting
Autor: DaniAngione
About Composting, also known as "The Poop Mod", aims to give even more options for your farming enhancement while also adding some humorous new mechanic: pasture animal pooping. Or *ahem* manure. This mod will allow your Shepherd to use composting bins to ...
[ACE] TMD - Tier 1 Buildings
Autor: FearMe
This is a collection of Temperate Medieval Designs. All designs include parts added by the ACE mod. You can find the vanilla version here: TMD - Tier 1 Buildings The vanilla version is no longer updated. The tier I collection includes buildings for all you...
[ACE] TMD - Tier 2 Buildings
Autor: FearMe
This is a collection of Temperate Medieval Designs. All designs include parts added by the ACE mod. You can find the vanilla version here: TMD - Tier 2 Buildings The vanilla version is no longer updated. The tier II collection includes some buildings for m...
[ACE] TMD - Tier 3 Buildings
Autor: FearMe
This is a collection of Temperate Medieval Designs. All designs include parts added by the ACE mod. You can find the vanilla version here: TMD - Tier 3 Buildings The vanilla version is no longer updated. The tier III collection includes buildings for advan...