Age of Wonders III

Age of Wonders III

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Draco's Buffs and Nerfs
   
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28 jun, 2020 @ 16:53
9 jun, 2024 @ 12:41
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Draco's Buffs and Nerfs

Beskrivning
Formerly Oiyelys's Buffs and Nerfs
This mod makes semi-simple changes to the game to buff or nerf certain aspects.

Most recent Update:

The Frostling Update

*note*
+-#/+-# is +-physical/+-frost damage

Frost weapons are -2/+5 instead of -4/+5.

Frostling White Witch, Harpoon Thrower, and Royal Guard lose arctic concealment and gain 5 hp.

Frostlings now like arctic terrain.

Harpoons no longer have a chance to immobilize, but now do +3/+2 more damage.

Although the text doesn't show it, Frostling Racial Governance Diety Military no longer gives Frost Aura to Frostling Support units. Instead, all Frostlings gain Dome of Frost.

Although the text doesn't show it, Orc Racial Governance Prophet Military no longer gives Orc Shock Troopers Fearsome. Instead, Orc Shock Troopers gain Inflict Crippling Wounds.

Giants now inherently gain Guard Breaker.

Ogres gain Human Slayer, Orc Slayer, Goblin Slayer, Draconian Slayer, Dwarf Slayer, Tigran Slayer, Frostling Slayer, and Halfling Slayer.

Ogres gain Tunneling, Overwhelm, and 20% physical Protection.

Ogres gain Victory Rush at Gold Rank.

------------------

Includes:
Flame tank nerf
Cannonfire 3-action
Stronger necromantic aura
Conversion Patch
Crusader buff
Better Frostbite
Anti-Dread Undead

Update 20200629:
Cannon 3-action was fixed.

Update 20200703:
Added Anti-Dread Undead

Update 20200714:
Summoner's Aura may now be cast on allied cities.

Update 20200719:
All musketeers gain +5 health, +1 defense, and +1 resistance. In addition:
Draconian Musketeers gain Inflict Immolation at gold. Armor Piercing is reduced to veteran.
Dwarf Musketeers gain +1 additional Defense.
High Elf Musketeers gain Shocking Projectiles at gold. Armor Piercing is reduced to veteran.
Human Musketeers gain Charge.
Goblin Musketeers gain Inflict Weakened at gold. Armor Piercing is reduced to veteran.
Frostling Musketeers gain Frostbite Projectiles at gold. Armor Piercing is reduced to veteran.
Tigran Musketeers gain Razor Projectiles at gold. Armor Piercing is reduced to veteran.


Update 20200823:
The Frostling Update

*note*
+-#/+-# is +-physical/+-frost damage

Frost weapons are -2/+5 instead of -4/+5.

Frostling White Witch, Harpoon Thrower, and Royal Guard lose arctic concealment and gain 5 hp.

Frostlings now like arctic terrain.

Harpoons no longer have a chance to immobilize, but now do +3/+2 more damage.

Although the text doesn't show it, Frostling Racial Governance Diety Military no longer gives Frost Aura to Frostling Support units. Instead, all Frostlings gain Dome of Frost.

Although the text doesn't show it, Orc Racial Governance Prophet Military no longer gives Orc Shock Troopers Fearsome. Instead, Orc Shock Troopers gain Inflict Crippling Wounds.

Giants now inherently gain Guard Breaker.

Ogres gain Human Slayer, Orc Slayer, Goblin Slayer, Draconian Slayer, Dwarf Slayer, Tigran Slayer, Frostling Slayer, and Halfling Slayer.

Ogres gain Tunneling, Overwhelm, and 20% physical Protection.

Ogres gain Victory Rush at Gold Rank.

Update 20201224: The Obsidian Dragon Update
Obsidian Dragons gain +10 health, -1 physical melee damage, and +4 blight melee damage. They lose all concealments other than cave and water, and gain exhausting fatigue as a property. They lose path of decay at elite and gain energy drain instead.
Weakening breath now does 14 damage instead of 8.

Update 20210109: The Strong Will Update
Strong will has been nerfed to 60% spirit protection
Golden Dragons and Archangels still have 100% spirit immunity.
Golden dragons now have 40% blight protection instead of immunity.

Update 20210712:
Buffed Frost Dragon, again.

Update 20211024:
Thunderstorm duration increased to 5 rounds, made undisjunctable, does 2 less damage per strike, and can inflict shocking on those hit.

Update 20211025:
Musketeer change, again
The racial changes of the musketeer are removed and replaced. The goal is to make the musketeer more usable as an irregular.
All former musketeer changes are gone. Instead, all musketeers will now be irregulars instead of archers, with 50 hp, 12 def, 10 res, and 11 melee. They start with charge, and gain razor projectiles at elite rank. Armor piercing has been buffed to bronze rank. Last, but not least, their muskets no longer need reloading.
Modern Warfare Training now buffs musketeers directly, instead of buffing archers.
Safeguard now provides 200% protection for all elements.
Keeper's Creed now gives +2 spirit ranged damage as well.
The Arch Angel now is neutral to blight,and gains 20% blight protection at bronze and elite rank. Furthermore, the Arch Angel now gets regrowth at elite rank. I plan to give the Arch Angel a unique adjacency regeneration effect, but that will come later.
I have not changed the descriptions yet, but I will. I am simply out of time right now.
20211029:
AI can no longer research or cast Arcane Binding or Banishing

20211103:
Golems are now tier 3, have 70 base health, 16 damage, and 11 resistance. It costs 160 gold and 40 mana.

20211112:
Resurrection is now creation adept, costing a base 300 to research.
Terraforming can now be done 4 hexes out of your domain.

20211128: The Eldritch Update
The Eldritch Horror loses shock breath, and its blight protection is reduced to 60%. In exchange, it gains incorporeal.

20211204: The Immunity Update
Undead will lose their 20% weakness to fire and lose 20% frost protection, and embalmed will be reduced to 20% fire protection.

Dwarven Firstborn and Forge Priests will have their fire protection reduced to 60%. Both will gain 20% at veteran and elite.

Fire Dragon and Golden Dragon will have their fire protection reduced to 60%. Both will gain 20% at veteran and elite.

Frost Dragons will have their frost protection reduced to 60%. They will gain 20% at veteran and elite.

Obsidian Dragons will have their blight protection reduced to 60%. They will gain 20% at veteran and elite.

Frostling White Witch and Ice Queen will have their frost protection reduced to 60%. Both will gain 20% at veteran and elite.

Draconian Elders and draconian flamerswill have their fire protection reduced to 60%. Both will gain 20% at veteran and elite.

Goblin Blight Doctors and Big Beetles will have their blight protection reduced to 60%. Both will gain 20% at veteran and elite.

Cthonic Guardian will gain 20% spirit and blight protection, gaining an additional 20% protection at veteran and elite.

Fallen Angel will lose its spirit weakness. It will gain an additional 20% protection at veteran and elite.

All spider queens and nightmare will have the same treatment with immunities.
20211207:
Entwined by shadow now affects ranged attacks.
20220530:
Ghoul units now lose 1 resistance and 3 physical damage, but gain 3 blight damage and upkeep at 3/4 regular.
Siren Wail reduced in damage by 4.
20220610:
Spirit Elementals now have immunity to spirit, 60 protection from fire and shock, 40 weakness to frost, and double damage from blight.
20220617:
Chickens are now medium range. No more Cuccos.