Total War: WARHAMMER II

Total War: WARHAMMER II

155 beoordelingen
Coatl - SFO - OBSELETE?
   
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Tags: mod, Units
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229.733 KB
26 jun 2020 om 20:17
22 mrt 2021 om 12:41
3 wijzigingsnotities (weergeven)

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Coatl - SFO - OBSELETE?

Omschrijving
A patch to adjust ChaosRobie's Coatl for SFO.

Numbers adjustment and adding it to SFO's cap, gave it SFO's Bolstered Command aura because it's a sacred beast and it inspire the lizzy.

Feel free to give feedback.
30 opmerkingen
Mosley was right 7 jan 2022 om 1:01 
@Maal

DAMN! It stopped working. Looks like it's conflicting with the vanilla integration like you were talking about.
Mosley was right 22 aug 2021 om 20:01 
@Maal

Oh shit, I didn't realize that. Hopefully everything will be squared pretty soon.
Maal  [auteur] 22 aug 2021 om 19:50 
Oh I don't doubt it even if I didn't update/look at it. But Coalts are now base game and there's apparently some conflict with ChaosRobie's and the vanilla one. So I am just wait and seeing what he's gonna do with it for now.
Mosley was right 22 aug 2021 om 19:38 
Still works.
Maal  [auteur] 23 apr 2021 om 17:37 
Do not need an update for The Sundering.
Maal  [auteur] 19 jan 2021 om 13:22 
Monsters shouldn't have much issues since they are not affected by the brace or knockdown change much. But i'll still do a quick update to simply add those schema in just in case. Should be sometime today.
ginny big 19 jan 2021 om 13:04 
Works great still, thanks
Voxtorias 6 okt 2020 om 7:24 
ok i test this again and now this work in mutli, sorry for problem
Maal  [auteur] 4 okt 2020 om 21:41 
@Void Foxen
I cannot understand what you are attempting to write. This mod need both requirement and that's it, should be the same for multi, technically.
I do not play multiplayer. I don't know why this one mod break multi for you (as you are the only one reporting this) but none of my other patch do.

In any case, not an issue I know how to fix if it's on my end.
Voxtorias 4 okt 2020 om 3:24 
ok now i know coatl dont work with grimhamer 2 sfo