Remnant: From the Ashes

Remnant: From the Ashes

38 valoraciones
You ARE the Doomsday Prepper
Por Deltarizon
Whether you're new to the game and want to have mastery over ammo economy, or you've been playing for a while and just want some more of that "waste-lander" vibe in your game, I'm here to help you do both. Following the SUGGESTIONS below, you should never have any issues with ammunition ever again. And lets be honest folks; while crits and flat damage are cool and all, when the hammer hits the nail the only thing that will end up mattering is how many bullets you can unleash in as short a time as possible.

Now lets get started.
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The Weapons
These weapons can all be obtained from Earth and The Ward; if you miss something (somehow...) then just go to the Ward's Crystal and select Earth Adventure Mode to take another shot at it.

The Chicago Typewriter
This beauty is what originally spurred me to math out this build. With a decent fire-rate, increased accuracy over time and relatively good damage and range, the Chicago Typewriter is the King of your kit and your primary source of damage. Saving it for when an Elite spawns or when you're fighting a Boss is your best option, but you do you chief.

Recommended Modification : Hotshot. Simple, easy to charge, and the burn procs let you melt anything unfortunate enough to be caught anywhere in your FOV. For those of you "too good" for Hotshot, I recommend Song of Swords or other similar effects that buff damage. Hell, throw in Explosive Shot if you're feeling cocky enough.
Where to Find It : A random Earth Dungeon named "Land's End" will plunge you into a challenge called "A Tale of Two Liz's". You need to not only survive the waves of enemies, but also make sure that BOTH of the Liz's make it out of the fight alive. If they do, talking to one of them gives you a key, and said key unlocks a nearby door. Inside that now unlocked room is the Chicago Typewriter.

Submachine Gun
Arguably the fastest firing gun in the game, the Submachine Gun is disgustingly efficient at emptying its magazine. Combined with a tight spread, decent reload, and inconsequential range, this baby will cover your ass five ways to Friday. You can run around like an absolute goon just ripping through enemies, and nothing feels quite as good as watching Seedlings bunch together in a narrow hallway when you've got this little angel at your side.

Recommended Modification : Menders Aura. Once again a simple mod, and easy to obtain. Sometimes, you just need a huge ass pool of health to sit inside of. Maybe an ally is downed, or you're on fire. Maybe you've been surrounded by goons. No matter what the issue is, Menders Aura has your back. Feeling like you don't need it? Slot in your favorite Mod and get to work.
Where to Find It : For the first step, you will have to go to the first spot in the city, the Founder's Hideout and collect the Ward 13 Keycard. Return to the Ward and head to B2. Explore until you discover a Fuse in one of the rooms. Go down to B3 and put the fuse in a wall panel, then turn it on. Unlock the nearby doors with the card and open them. Then turn the power OFF again. Walk through the doors and immediately to your left there will be a huge fan to walk through. Collect the Master Key for Ward 13 and return to B2. Head all the way to the back of B2 and unlock the door at the top of the stairs. Inside, the Submachine Gun rests on a nearby control terminal.

Scrap Sword
A trusty companion, the Scrap Sword comes out fast and can finish battles quickly. It has a decent swinging range too, which is extra helpful. It even out-damages the Hero Sword, but if you'd rather use a different Melee weapon, go for it. Do what makes you comfortable.

Where to Find It : If you didn't get this one as part of your starting equipment, you should be able to buy it from Rigs for 450 Scrap.
The Armor
The Bandit Armor Set
This armor set has the Post-Apocalyptic Mad Max vibes that you need, but if looks aren't good enough for you then keep reading. The Set Bonus you get for wearing parts of it is called Freeloader, and at 3 stacks the effect is a 35% chance to refund any spent ammunition when it hits an enemy, and a 25% increase in all ammunition pickups. With the Submachine Gun and Chicago Typewriter, this effectively doubles your magazine size and lets you fire a stream of hot lead for a ridiculously long time. Picking up an ammo drop essentially refills half of your total ammunition. And the entire set is listed as "Light" with a weight of 17, making it one of the best dodging sets in the game. It should be mentioned that without the set bonus, this build really doesn't work; it really is just that good of a passive.

Where to Find It : While playing on Earth, you may come across a World Stone with a crashed Helicopter held up with roots. Inside is Mud Tooth, a kooky but kind old man who has stories to tell. Listen to all of his stories and you'll receive a Pocket Watch as thanks. You then need to get a random dungeon named "Cuthroat Canal" full of Human Bandits; at the end of it will be a Fog Wall that reveals a large group of bandits led by a man named Brabus. Trading him the Pocket Watch rewards you with the Bandit Armor Set. You only get this option if the person speaking to Brabus has a Pocket Watch.

Gunslinger's Charm
This Amulet is a common Earth Spawnable, and is often found in your first few runs of the game. It increases reload speeds by 20% and fire rate by 15%. This is incredibly helpful, seeing as pumping out lead is how you plan on dealing damage.


Gunslinger's Ring
This ring is a bit harder to find but is another Earth Spawnable, found randomly in almost any Earth location. It increases weapon swap by 50% and fire rate by 5%. For some people this isn't worth it, and I get that, but the fire rate helps and being able to have your weapons ready at near instantaneous speeds is so handy.


Stockpile Circlet
This ring took me forever to find, but it was worth the pain of searching. You can find it on Earth, and it seems to spawn, at least for me, in the tunnels leading up to The Depot where Brabus hangs out. When equipped it increases your maximum ammo totals by 50%. My Chicago Typewriter carries 80 bullets in a mag and 400 bullets in reserve; the Submachine Gun has a magazine of 35 and 332 bullets in reserve. For anyone doing the math there, that's just over 900 total bullets after refilling at a checkpoint. Most builds pride themselves on having anywhere near 200 total bullets, but we laugh at those people.
Why choose this Build over others?
Well, to be completely honest there's no real reason to take this build over anything else that has been math'd out for damage; those truly are the most efficient builds since you're usually killing things in nearly one shot and ripping the HP out of boss health bars.

But you see, I didn't make this build for the most damage, or for how great its defenses are. No, I made this build for those of you out there who feel the same way I do; that when you're spewing fountains of lead at an enemy and doing well because of it, you're truly living the life. I simply cannot explain to you how satisfying it is to just hold down the trigger and watch your enemies ragdoll beneath a storm of bullets, or popping Hotshot and ruining a Boss's life, or even the bonding you get with complete strangers when you pop a Mender's Aura just so they don't have to waste a Dragonheart. The dumbstruck, stand-still player models when you're able to run in, despite a lack of any protections, and clear an entire zone solo simply because you had the most bullets. Getting kicked from a lobby because "no gun has that many bullets, you're hacking."

So if you're not prepared to step out of your bunker, breathe in the Root-pocalypse, and show the worlds why we love our Second Ammendment, then that's fine. Go search up an OP one shot insta-kill build. But for those of you who know what I'm talking about, who feel what I feel, then welcome home chief; the bullet casings are fresh out of the oven.
13 comentarios
Noob Herder 26 DIC 2023 a las 17:45 
Lmao, the smg was only good in the beginning when it would stun lock the ez grunts, It might carry you on ez, but on hard the dmg dropoff is not worth the hassle. Spitfire is a bit better, higher base dmg, a little more range +a flamethrower that will stagger and do burning DoT - BUT even then - I prefer a one round one kill kinda build.
Eiggy 29 ENE 2022 a las 11:16 
Yes, I've beaten the game before with an overpowered dmr and with crit headshots and all that...

THIS is what I was missing!
pandaWuti. 9 ABR 2021 a las 12:53 
gg wp
FlynnTheFearless 20 NOV 2020 a las 9:16 
Bullets with no damage is like no bullets at all.
RunForRest 4 NOV 2020 a las 11:13 
Imo bandit armor and stockpile circlet is overkill. U only need one of those. So if u find the circlet - forget about the armor unless u really need it for a build - but than theres also ammoboxes
Deltarizon  [autor] 21 AGO 2020 a las 16:56 
Another weapon alternative is the Fusion Rifle; you can choose to use this to replace the Chicago Typewriter if you don't mind the lowered damage and mag size that you trade for fire rate and its mod.
Deltarizon  [autor] 21 AGO 2020 a las 16:55 
Confirmed, the Machine Pistol obtained from the Ward Prime Password Puzzle is indeed a superior upgrade to the SMG, if you have the DLC grab that instead.
Infrared 21 AGO 2020 a las 10:57 
Great build and the newest DLC Subject 9000 just added a "machine pistol" that shoots even faster than the SMG. A good option for the sidearm that still fits the theme
Deltarizon  [autor] 8 JUL 2020 a las 18:13 
I get where you're coming from, but then I'd lose out on my sweet duds and the weapon swapping speed of a god
Arkana 8 JUL 2020 a las 8:14 
I say replace Gunslinger's Ring with Provisioner's Ring and you have a good "who needs to reload" kind of build by swapping every time your mags are empty. If you don't mind losing some ammo preservation, Radiant Chest and Legs give maximum medium encumbrance and more crits.