Stellaris
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Additional Vanilla Components & Weapons - Overwrites
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20 JUN 2020 a las 11:21
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Additional Vanilla Components & Weapons - Overwrites

Descripción
Compatible with 2.7.X ✔️



INTRODUCTION

With the awesome mods Additional Vanilla Components & Weapons, once you have reached maximum technology the game becomes quite easy, so I decided to make a patch which allows some other countries to recieve powerful materials for theirs ships.



FEATURES

There are only two major features with that mod.

  • Stellaris vanilla components & weapons can now be automaticly upgraded with the new ones from the mod.
  • Fallen Empires, end-game crisis and some leviathans will use the new last updated components & weapons.



MOD COMPATIBILITY

Of course to do that I had to overwrite many files so here is a list so you can find out which mods aren't compatible:

  • \common\component_templates\00_utilities.txt
  • \common\component_templates\00_utilities_afterburners.txt
  • \common\component_templates\00_utilities_aux.txt
  • \common\component_templates\00_utilities_drives.txt
  • \common\component_templates\00_utilities_reactors.txt
  • \common\component_templates\00_utilities_shields.txt
  • \common\component_templates\00_utilities_thrusters.txt
  • \common\component_templates\00_weapons_projectile.txt
  • \common\component_templates\00_weapons_pointdefence.txt
  • \common\component_templates\00_weapons_missiles.txt
  • \common\component_templates\00_weapons_extra_large.txt
  • \common\component_templates\00_weapons_energy.txt
  • \common\component_templates\00_weapons_critters_extradimensional.txt
  • \common\component_templates\00_weapons_critters_cloud.txt
  • \common\component_templates\00_leviathans_utilities.txt
  • \common\global_ship_designs\ai_ship_designs.txt
  • \common\global_ship_designs\extra_dimensional_ship_designs.txt
  • \common\global_ship_designs\fallen_empire_ship_designs.txt
  • \common\global_ship_designs\leviathans_designs.txt



MORE INFORMATIONS
  • Mod is compatible with multiplayer.
  • Mod is not compatible with old saves.
  • And of course you will need the two required mods.



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17 comentarios
Patrick Schlesier 4 AGO 2022 a las 9:46 
combine your additional vanilla mods into one with patches too
nr 10 MAY 2021 a las 8:52 
hi do you have any plan to update this? Thank you
Духтур Лився 7 FEB 2021 a las 1:26 
Ok, tnx)
DrBLOOD95  [autor] 6 FEB 2021 a las 13:52 
Hello there, just to let you know that I'm waiting for 2.9 and then I'll be back into modding, have a nice day.
Духтур Лився 6 FEB 2021 a las 8:03 
I can`t put any reactors to collosus, like people before. Can someone help me pls? I tried to put Little Tee solution to txt file, but nothing changed
Bloodman123726 3 DIC 2020 a las 1:45 
Doesnt work far as I can tell right now as beyond the normal max level weapons do not appear correctly in research as well not able to be equipped. The components can be just not the weapons. Also the weapons do not work for Fallen Empires as well
Little Tee 1 OCT 2020 a las 4:06 
I think the problem with the Colossus reactors is because the following lines are missing from "common\component_templates\00_utilities_reactors.txt"


utility_component_template = {
key = "COLOSSUS_ZERO_POINT_REACTOR"
size = small
icon = "GFX_ship_part_reactor_5"
icon_frame = 1
power = @colossus_power

component_set = "power_core"
size_restriction = { colossus }
upgrades_to = "COLOSSUS_DARK_MATTER_REACTOR"

ai_weight = {
weight = 5
}
}

utility_component_template = {
key = "COLOSSUS_DARK_MATTER_REACTOR"
size = small
icon = "GFX_ship_part_dark_matter_power_core"
icon_frame = 1
power = @colossus_power
resources = {
category = ship_components
}

prerequisites = { "tech_dark_matter_power_core" }
component_set = "power_core"
size_restriction = { colossus }

ai_weight = {
weight = 6
}
}

Fixes savegames.
Osaka 11 AGO 2020 a las 14:51 
no energy component can be put into the colossus
GG 8 AGO 2020 a las 14:27 
same problem, can't load reactor to colossus
Chapo 7 AGO 2020 a las 14:46 
same issues as the 2 persons before me i did some troubleshoot and found that only this mod is the cause after 2 hours of playin whack a mod