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1) Have each class complete mission 1.1 and 1.2, and use their level 2 and 3 points to max all team skills. This allows good early strategic point gain and survival.
2) For skills, I skill Accuracy to 11 first, Recon to 4, then Tactics to 6. In order, I get smoke grenades, MP5 and then speed pouches. In short, I have my end game gear just after mission 1.3 since it's only 8 stars.
I play like an assassin with smoke grenades and Aimed Shot, since it kills everything in one hit (except bosses and the armoured bald heavy). There's enough time to take 3 aimed shots with one smoke grenade.
I have a video demonstration if you want to check it out: https://youtu.be/5etBQ2SKtik
Thanks for your time.
@Despotić.- You persuaded me dude, I gave the MP5 another try and you're right, it's really good. I've updated the guide to cover it, and mentioned it as a 3rd playstyle in the intro.
Really useful to know/mention, as seemingly losing out on the free 'door stun' that everyone else gets to take advantage of is, IMO, a not-insignificant part of what makes Recon frustrating to play and level up, early on.