Tabletop Simulator

Tabletop Simulator

869 ratings
Kingdom Death: Monster [by misterslack]
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Type: Game
Complexity: High Complexity
Number of Players: 1, 2, 3, 4
File Size
Posted
Updated
5.361 MB
28 May, 2020 @ 5:33pm
20 May, 2021 @ 9:15pm
58 Change Notes ( view )

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Kingdom Death: Monster [by misterslack]

Description
Version 1.2

Welcome to my Kingdom Death: Monster mod! This is my contribution to the KDM community which has given me so much. This mod was written completely from scratch, though I have reused many of the existing community assets. The goal of this mod is to recreate the awesomeness of the tabletop experience, while automating the tedious parts. The layout attempts to be sleek, compact, simple, and aesthetic.

Source on Github: https://github.com/jordanmchavez/kdm-tts

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Features:
* All 1.5 content and expansions
* Community Edition 2.02
* High-quality 3D models for survivors and monsters
* High-resolution and cleaned rescanned cards
* Custom game boards and sheets designed specifically for this mod
* Fully automated showdown and hunt setup
* Fully searchable rules database
* Fully campaign and expansion setup.
* Settlement timeline UI with searchable event database and links to event rules pages.
...and much more.

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FAQ:
https://github.com/jordanmchavez/kdm-tts/blob/master/FAQ.md

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Credits:

Kingdom Death Team (support Poots!)
https://kingdomdeath.com/

Arbie: Showdown board, dice, and hunt track. I've been playing his awesome mod for the past year and it inspired much of this mod. Check out his mod here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1201203150

Varok: High quality 1.5 rulebook scans. Check out his mod here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=732819639. He also runs a KDM discord server.

Maximo1984: Gear cards (unintentional early release). Check out his mod here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1284555889.

Custom Content Group (https://www.patreon.com/ccgteam): Severe Injuries and Community Edition.

pow.rogue for the wonderful painted models. Check out his workshop page here: https://gtm.steamproxy.vip/profiles/76561198056770424/myworkshopfiles/?appid=286160&p=2

Nosgoth/Eskhander: For the original KDM mod (no longer maintained).

Benjamin Dobell's excellent ge_tts library: https://github.com/Benjamin-Dobell/ge_tts. My EventManager is heavily drawn from his implementation and his DropZone library was the core idea for my implementation which powers most of the "something-dropped-on-something-else" mechanics.

Mei for excellent rescans of some broken cards.

Early testers: Asymodius, RelevantKoala, Varok, Red
Popular Discussions View All (9)
10
9 Feb @ 3:10pm
Quick Start Guide KDM on Tabletop Simulator
Dajal
2
12 Nov, 2024 @ 12:09pm
no population tab?
Yani
5
3 Aug, 2021 @ 4:22pm
Survivor death
Kiyote
995 Comments
Deho 24 Aug @ 8:15pm 
Many of the creators of the mods on Tabletop Simulator are likely not updating their mods anymore on Tabletop Simulator because they are focusing on making the Kingdom Death Monster Simulator instead. The Kingdom Death Monster online Simulator has a long ways to go, but you can purchase keys to access its content and then add additional expansions and miniatures, or you can buy the master key to get access to everything, present and future, for the Kingdom Death Monster Simulator. They are planning on making many more updates for the Kingdom Death Monster Simulator, but it's anyone's guess on how long that will take.
That's all I know.
Deho 24 Aug @ 8:15pm 
The Kingdom Death Monster Development has taken a lot of people that worked on these mods and are bringing them onboard to their own team to create the Kingdom Death Monster Simulator and use this as the future for people to play Kingdom Death Monster in a virtual environment. You can read about that here: https://shop.kingdomdeath.com/products/kingdom-death-simulator-1
Deho 24 Aug @ 8:15pm 
Hello Everyone, I'm here to leave a note here on this mod and its future. I don't know for sure if this information is true, but I'm mostly sure.
First off, as you've probably guessed, the mod is not going to be updated anymore. A long time has passed since MisterSlack updated the mod, and it looks like it isn't going to be updated again.
since the mod isn't being updated anymore, it is slowly going to break more and more as time goes on. Don't be surprised if you run into errors when using the mod.
MFeltmann 23 Jul @ 5:26pm 
i have found a Youtube video of the prologue that reads the text, an idea for devs on the mod is haveing the tablet ready on the table with the video inserted in the browser ready to play.its possible to spawn a tablet and showing the video prologue for more immersion. either click the link or search Kingdom Death: Monster - Prologue. --> https://www.youtube.com/watch?v=FNLc8dHv0Ac
Drake 21 Jul @ 10:50am 
fix the mod
shuwulf 6 Jul @ 2:30am 
The timeline don't save what we write on, suggestions?
deiran 20 May @ 10:21am 
file with "E50055" on end dont load
Roshan Crass 8 Feb @ 10:30am 
@hollenbeckk - The same way you save with every TTS mod. Look up basic TTS features. You should be able to load your autosave if you haven't played since then.
hollenbeckk 7 Feb @ 6:02pm 
How do you save in this mod? I tried to figure it out but when I finished the level one butcher I went to the main menu and when I logged back in my campaign was gone.
Vandastelka 17 Jan @ 2:35pm 
so people get this straight this and all other KDM mods are no longer being updated on TTS