Insurgency

Insurgency

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Breach
   
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Maps (co-op): Checkpoint
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454.830 MB
23 maj, 2020 @ 19:01
24 maj, 2020 @ 10:47
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Breach

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Mike Hawks Maps
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Overview is hopefully fixed. Need people to test and give feedback

This is a port of Breach from CS:GO. All credit goes to the original creators. I just took it and adapted it to Insurgency .

Checkpoint map with 6 points. It is a mix of outside and inside gameplay. Points are close together so you need to resupply quick. This map is fast paced and difficult.

Because of the port of CSGO assets needed download weighs in at a hefty 450 MB so it may take a minute or so to load on servers..

Map name: de_breach_d.bsp
16 kommentarer
Boosted_m3 4 sep, 2020 @ 10:08 
Any idea of how to fix the pink textures issue? I have tried verifying files and copying the files over manually.
(ODC) Wasbeer 30 maj, 2020 @ 1:20 
Thanks!
ροi 25 maj, 2020 @ 9:14 
good job
[FOR] Reason 24 maj, 2020 @ 16:00 
Phenomenal!
Mike Hawk  [skapare] 24 maj, 2020 @ 14:47 
Awesome, thanks!
Nullifidian 24 maj, 2020 @ 14:45 
latest update fixed pink reflections for me
Mike Hawk  [skapare] 24 maj, 2020 @ 14:44 
Posted an update. Can I get some screenshots of what everyone is seeing?
chippy 24 maj, 2020 @ 12:29 
i see reflections ok on the silver / mirror cladding. But they sort of change if I look around, change view angle, so Id see a choice of 4 different mirror texutures, normal metal, countyside, urban, blurred mirror etc. no pink stuff anywhere for me.

saw an issue at B where a foilage texture would appear at full size. Also looking up at the sky would show a square for the sun. This was on the hedge.


generally, it would be nice to add a cache to blow up, possibly use the roof for a point (not made it to the end yet!). Some furniture could be scaled up to allow deployment of mg I guess.

There were 2 reports of a crash on first load / play of the game from a server of 12. Again, I was fine.
Nullifidian 24 maj, 2020 @ 10:36 
looks like all
Mike Hawk  [skapare] 24 maj, 2020 @ 10:24 
All the reflections or just the windows? For some reason the cubemaps are not building correctly