Over the Alps

Over the Alps

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Achievement Guide for the Vercoli Case
By hvskov
Achievement Guide for A Case of the Chateau Vercoli
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Overview
This is a list of all of the achievements I've gotten in Over The Alps: A Case of the Chateau Vercoli.

Please let me know if you can't reproduce the achievements given these instructions. I want to help other people get all the achievements and I'm happy to update the guide!
Act I
You’ve got mail!
Expect action, drama, suspense and yodelling.
You receive this achievement for starting the game.


A Man of Character
The Agent becomes a man of character.
At the start of the game, describe your time in Milan in a letter to Aubrey.


Meet Wolff
The Agent meets Wolff.
location: before Riva San Vitale
Meet Fraulein Wolff on the train to your first location.


Meet Vercoli
The Agent meets Vercoli.
location: Riva San Vitale
Arrive at the hotel in Riva San Vitale and meet Primo Vercoli.


Meet Schweiger
The Agent meets Schweiger.
location: Lugano or Lauterbrunnen
If you steal a car at Riva San Vitale, you will meet Schweiger at the train station in Lugano. Otherwise you meet Schweiger in Lauterbrunnen.


Meet Luisa
The Agent meets Luisa.
location: Bellinzona
Rescue Luisa from the ruined castle at Bellinzona.


Drinking with the Enemy
The Agent puts them away.
location: Riva San Vitale
When you first meet Fraulein Wolff on the train, you should be charming with her, choosing actions marked by the dark blue stamp. When you see her at the hotel at Riva San Vitale, choose “German girls drink like weeds.” and then order a flaming absinthe. It’s possible other drinks would also work.


You Won’t Shoot
The Agent escapes.
location: Riva San Vitale
prerequisite: You must be on good or neutral terms with Fraulein Wolff
When leaving Riva San Vitale, choose to steal a car instead of rowing across the lake. Bark at Vercoli to keep quiet as you steal the car. If your relationship with Wolff is neutral or friendly, she will approach you. Ask her if she couldn't sleep (dark blue stamp) and then suggest that she join you in the car. She will tell you to run along and the achievement will immediately trigger.


A Night to Remember
The Agent has a night to remember.
location: Monte Ceneri
prerequisite: you must be on good or neutral terms with Fraulein Wolff. Do not be aloof with her or hostile to her. To be on the best terms with Wolff, choose the blue stamp conversation options with her.
Fraulein Wolff will show up at the cottage. Invite her in and choose cooperative andor charming (blue stamp) conversation options with her so she stays the night.


A Moment of Grace
The Agent receives a blessing.
location: Cadenazzo
Go to the church in Cadenazzo. Speak to the priest, ask if the castles in Bellinzona are worth seeing. When he mentions that you’ve been walking a long time but have no belongings, say that you travel light. Then choose a noble action (green stamp) that there wasn’t any more to be said. The priest will bless you before you leave the church.


A Lonely Goatherd
The Agent meets the lonely goatherd.
location: Cadenazzo
Go to the tavern in Cadenazzo. You can find the goatherd either by looking around for a mark or joining the fray and then getting into a fist fight.


Nice Uniform
The Agent steals a uniform.
location: Bellinzona
Outside the ruined castle (the castle on the right) is a truck. You can overpower the driver and steal his uniform. There are a number of ways to do this. If you go to the ruined castle before going to the large castle, you can either saunter up to the truck or lay in wait. If you go to the large castle and meet Vercoli and Fraulein Wolff, you can suggest overpowering the man in the truck and Wolff will hold him up.


Who Needs Help?
The Agent breaks out unaided.
location: Bellinzona
When rescuing Luisa, go to the ruined castle (i.e. the castle on the right), steal the guard’s uniform and rescue Luisa before going to the big castle on the left.
Act II: Cross and Double Cross
Ditched!
The Agent gets double-crossed.
location: Biasca
prerequisite: You must have met up with Fraulein Wolff at Bellinzona before rescuing Luisa
When Fraulein Wolff encourages you to go into the men’s club, do as she asks. She will drive off with Primo and Luisa in the truck.


Police Rescue!
The Police save the day.
location: Lavorgo
Make sure you have left many footprints and the police are ready to catch you before rescuing Luisa from the castle. The police will catch up with you in Lavorgo and remove you from the truck, rescuing you from Fraulein Wolff.


Another Night to Remember
The Agent has another night to remember.
location: Lavorgo
prerequisite: Fraulein Wolff must like you. To make Fraulein Wolff like you, choose the “charming” conversation options with her, denoted by a dark blue stamp.
At the hotel in Lavorgo be very nice to Fraulein Wolff, choosing the charming answers. After the Vercolis go to bed, suggest that the Fraulein flip a coin to determine who is in charge.


Escape by Cow
Cattle help the Agent escape.
location: Ambri
Fraulein Wolff must drive you and the Vercolis away from Lavorgo. When the cattle surround your car during the Alpabfahrt, slip out.
Note: You cannot get this achievement and "Police Rescue!" in the same playthrough.


Alone Under the Mountain
The Agent walks under the mountain.
location: Airolo/Gotthard Tunnel
Go to the Hotel with the Vercolis, mention that you need to leave soon and then ask Luisa if she can find the tunnel she mentioned earlier. Go to the military base, scout the perimeter, get into the ditch and wait for the Vercolis. When you hear a noise, choose “there’s only one direction to go” which leads you alone into the tunnel.
Act III: The Chase
Crash and Burn!
The Agent blacks out.
location: Furka Pass
When you steal a car to chase Fraulein Wolff and Luisa on the Furka Pass, unless you have chosen very carefully, you will careen out of control when a goat appears on the road.


Tight Driving!
The Agent drives well.
location: Furka Pass
prerequisite: You must have favored aloof (purple stamp) and forceful (red stamp) choices. You must not have favored dramatic (light blue stamp) choices.
When driving after Fraulein Wolff, find the experience fun (purple stamp) and never try to drive faster than her.


A Madman with a Gun
The Agent is held at gunpoint by a madman.
location: Jungfraujoch
prerequisite: Do not ditch Schweiger at Lauterbrunnen. Travel with him to Jungfraujoch.
When you get to Jungfraujoch with Schweiger, he will pull a gun on you as long as you do not pull a gun on him first.


I’ve Got A Gun!
The Agent gets the Mauser.
locations: multiple: Monte Ceneri, Bellinzona, Jungfraujoch, Fiescher Gabelhorn
There are a number of ways to get this achievement.
  • At Monte Ceneri, you can get a gun from Fraulein Wolff during *A Night To Remember*.
  • At Bellinzona, meet Fraulein Wolff at the big castle, suggest overpowering a guard at the ruined castle and then ask Fraulein Wolff for her gun, refusing to do the mission without it.
  • If you let Schweiger pull a gun on you at Jungfraujoch, you can talk him out of it and take it from him.
  • You can also get a gun from Luisa when you get on the snowmobile to escape Fiescher Gabelhorn.
Act IV: Checkmate
Tell Me Everything…
The Agent learns the truth.
location: Fiescher Gabelhorn
You can get this achievement as you play chess with Fraulein Wolff if Luisa is free and watching the game. If you make many bad moves (you know the move is bad because Luisa curses or shakes her head), Fraulein Wolff will reveal the German’s plans for the bunker.


Won a Game of Chess
The Agent wins the game of chess.
location: Fiescher Gabelhorn
When playing chess with Fraulein Wolff in the bunker, ensure that Luisa gets free. To interpret her hand signals:
  • wiggling a finger usually means move a pawn
  • pointing to the top of her head means move the queen
  • two crossed fingers probably means move the bishop
  • in the absence of a suggestion from Luisa, choose the most specific move available in the dialog tree. “Advance the knight’s pawn” is better than “Move the rook”

To convince Wolff to free Luisa, you can take a few different routes:
  • play dumb (“is chess the game with the ball?”, “knock over the king. that’s my move.”) This enrages the Fraulein who frees Luisa so that you have to look at her.
  • suggest that Luisa should be able to see the game. Wolff won’t take the first suggestion but she will take the second suggestion that Luisa will talk if she can see how badly the agent is doing.


Putting the Boot In
Luisa stops the machinery.
location: Eggishorn Station
Fraulein Wolff follows you and Luisa in a cable car. Try to sabotage her approach at the cable car station. If you reach for the spokes and haul with all of your might, you will fail to stop the car. However you should now have a dialog option (blue stamp) to ask Luisa if she has any ideas. Luisa will put her boot into the gears to stop the car.


Queen Move
The Agent stops the machinery.
location: Eggishorn Station
prerequisite: After defeating Fraulein Wolff at chess at Fiescher Gabelhorn, you must take the queen piece.
Fraulein Wolff follows you and Luisa in a cable car. Try to sabotage her approach at the cable car station. You can stop the cable car in multiple ways. When you get to the cable car, use the queen chess piece to stop the gears.


Human Warmth
The Agent has a moment of human warmth.
location: Au Peninsula
prerequisite: Luisa must like and trust you.
While sitting with Luisa by the lake, at some point she will say that she is cold. Say that you will keep her warm. When she gets upset, reassure her. If she asks if you’re a decent man, say yes. If she asks what Wolff meant when she said, “We’ll always have Lavorgo.” Tell her, “there was a time when I thought I could save her.”


Luisa’s Secret
The Agent learns Luisa’s secret.
location: Gotthard Tunnel, Au Peninsula
prerequisite: Luisa must like and trust you. It’s also possible that you must be a competent agent (not being caught by the police) because Luisa’s trust doesn’t always seem sufficient to get the secret.
While walking through the Gotthard Tunnel with Luisa, she will tell you the secret in response to “You saw something in Milan. Something you weren’t supposed to see.”
While sitting with Luisa by the lake, she will describe Fraulein Wolff’s interrogation. If she trusts you, she will tell you the secret information she has been hiding.


Under the Radar
The Agent doesn’t blow his cover.
location: you get this achievement upon entering Zurich
When traveling from town to town, choose the path where the risk meter (on the left-hand side of the map) is low. Fewer steps will also lower your risk. You can see the number of steps in the step legend on the right-hand side of the map.

To avoid capture by the police, you can also leave misdirections when talking to strangers. For example, in Cadenazzo you can tell the priest that you’re Danish and that you just came from a town across the lake. You can also “seed misdirection” with the goatherd in the tavern. Misdirections will help cancel out any “footprints” you leave.


The Final Fall
location: Rheinfall
You get this achievement for completing the game.


Wait, Is That You?
The Agent ends up safe.
location: after Rheinfall
This achievement will pop up after your final confrontation with Fraulein Wolff at the falls. I believe this happens if Luisa likes and trusts you. It’s also possible that it happens if you’re carrying a gun. It is implied that you have faked your death to retire from spywork so that you can live a calm life with Luisa on a vineyard in Italy.
9 Comments
Tel of Cath 18 Dec, 2023 @ 9:24am 
Hey, just a heads-up: Police Rescue is achievable only on an older build (see https://www.reddit.com/r/Steam/comments/611h5e/guide_how_to_download_older_versions_of_a_game_on/ how to install older builds of the game), on https://steamdb.info/depot/1227401/history/?changeid=M:590644662296474266
NS Plover 22 Mar, 2021 @ 1:38pm 
@Fred at this time "Police Rescue" is broken - the last update changed how it worked.
killerog / damaster_k 21 Mar, 2021 @ 7:05am 
For "You won't shoot" I tried all the discussion options, but didn't manage to get the achievement until I did all the negative (red) options on the train and told her to minder her own business and that she wouldn't shoot.

The guides for "tight driving" (did all the colors you suggested), a madman with a gun (tried every dialogue except punching him) and "queen move" (the game said I did take the queen along, but I never get it as an option) don't seem to work either, or some part is missing.
Fred 3 Mar, 2021 @ 8:25am 
I can't get the "Police Rescue!" achievement.

I've got to the castle leaving all footprints for the police and I've already tried to get to the hotel with Fraulen, without Fraulen and spending the night on the truck. Am I missing something here? The only ways I could escape Fraulen were on the cow festival or sabotaging the truck but I'm not getting the police solution.
NS Plover 5 Dec, 2020 @ 8:50am 
Hi, the new release no longer has a risk meter or a step legend on the map.
NS Plover 30 Nov, 2020 @ 1:05pm 
About:
-
Under the Radar
The Agent doesn’t blow his cover.
location: you get this achievement upon entering Zurich
When traveling from town to town, choose the path where the risk meter (on the left-hand side of the map) is low. Fewer steps will also lower your risk. You can see the number of steps in the step legend on the right-hand side of the map.

To avoid capture by the police, you can also leave misdirections when talking to strangers. For example, in Cadenazzo you can tell the priest that you’re Danish and that you just came from a town across the lake. You can also “seed misdirection” with the goatherd in the tavern. Misdirections will help cancel out any “footprints” you leave.
-
I don't have a risk meter and nothing ever shows me the number of steps anywhere on the map. Whats up with that? Did they change it or something??
dubzggately 28 Aug, 2020 @ 10:43am 
great guide...any chance you'll do one for the Annie dlc?
hvskov  [author] 29 May, 2020 @ 4:18pm 
@zhang.lei.dt1123 Thanks for the information! I had to do this 5 times before I got the achievement so I added a few instructions but your advice was very helpful!
zhang.lei.dt1123 20 May, 2020 @ 9:53am 
About this "You won't shoot":

Steal the doctor's car with the Italian guy. Then yell at him to make him be quiet. Got the Miss check upon on you guys, invite her together with you. She won't join but she will let you go.

Then you got the achievement.