XCOM 2
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Relinquished Advent Armory
   
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11.5.2020 klo 19.19
12.5.2020 klo 19.10
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Relinquished Advent Armory

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Alright after a ton of work I've finally been able to release this.

Gives you access to Advent weapons from dead Advent troopers of Varying types.

Each Weapon has 3 tiers with exception of the Grenade Launcher and Gremlin which only have 2.

Advent Weapons deal 1 more dmg than normal weapons of their tiers

All Weapons have a 20% chance to drop, with the exception of Gremlin's and PsiAmps which have a 15%

/-/-/ The Required Mods are needed as they Add weapons/Abilities/Enemies & the configs \-\-\

/-/-/- You must download either ,"ADVENT Armoury - War of the Chosen - ADVENT Flamethrower" or ,"Immolator + Chemthrower Abilities" to gain access to Priest Rifle/FlameThrower/Immolator -/-/-/



*-*-*Don't Use both of these ^ ^ ^ at the same time, unless you want 2 types of flamers*-*-*



Advent Pistol = AdvTrooperPistol

Advent SMG = AdvTrooperEnviro

Advent assault Rifle = Advcaptain / AdvTrooper

Advent Shotgun = AdvTrooperShotgun / AdvStunLancerShotgun

Advent Sniper Rifle = AdvTrooperSniper / AdvShieldBearerSniper

Advent Cannon = AdvTrooperCannon

Advent Sword = AdvStunLancer / AdvStunLancerShotgun

Advent Gremlin-\/\/\/ = AdvDrone
Decompile - Gain +1 Hacking skill for every killed robotic Enemy

Advent PsiAmp = Advpriest
Stasis - Survive at 1 Hp after fatal blow in a stasis field

Advent Grenade Launcher = AdvTrooperHeavy / AdvTrooperGrenade
Watch Them Run - Go into Overwatch after launching a grenade

Advent Priest Rifle = Advpriest
Requires ,"ADVENT Armoury - War of the Chosen - ADVENT Flamethrower"

Advent FlameThrower = Advpurifier
Requires ,"ADVENT Armoury - War of the Chosen - ADVENT Flamethrower"

Immolator = Advpurifier
Requires ,"Immolator + Chemthrower Abilities"


--------------------------------------------------
- Things to add -
--------------------------------------------------

-*Spread these Weapons to more advent troops as loot
-*Find a Advent trooper to apply the Gremlin loot to
-*Add UnderBarrel Equipment and Bayonets
-*Make Advent Weapons sellable on the Black market
28 kommenttia
Kinsect 9.11.2023 klo 14.00 
Does this work with Covert Infiltration and also Weapon and Items overhaul?
Zorbakaq  [tekijä] 1.9.2021 klo 19.12 
@The Greater Good

There really isn't much to show, this mod simply allows Advent troops to drop equipment as loot.
The Greater Good 30.7.2021 klo 11.20 
I think it would be better to provide more preview screenshots on mod page
Zorbakaq  [tekijä] 8.9.2020 klo 12.06 
Going to update it as soon as I can but the Fix to the Laser and coil weapon upgrades is to removed the
"+SCHEMATICS_TO_HIDE" that have RM, LS, or CG in them

as it hides these schematics (this is part of a future mod I'm working on ;) )
Zorbakaq  [tekijä] 10.8.2020 klo 20.02 
@DonDon~Chan that might be left over data in the config of WSR Config
Puma_The_Great 10.8.2020 klo 13.16 
Is it compatible with A Better Barracks TLE?
MightNight 29.6.2020 klo 19.03 
@DonDon~Chan OMG THANK YOU!!! I was trying to find which mod was invalidating them!!! I agree tho...I wish this was compatible with it
Pineapple~Salad 26.6.2020 klo 8.35 
Greetings friend, i like this mod quite a bit as it adds something i found really cool.

But i am going to say that this is oddly incompatible with mods that add new weapon trees.
like ETC Weaponry, Lasers and Coil guns Everywhere. You can research them, but they invalidate the ability to ugrade your weapons to the 1.5 and 2.5 tier versions of the weapons.

As someone who likes to have more weapons to research and upgrade with; this mod makes that oddly incompatible.

i do hope it gets fixed friend.
neIVIesis 12.6.2020 klo 21.41 
@Zorbakaq Not sure if you take suggestions, but I'd be cool to see a version of this mod using ADVENT armors dropped as unique items in loot.

They could have minor buffs over the equivalent Xcom armors to make them worthwhile, such as a pip more of health for Trooper Armor, or more mobility for Stunlancer armor, or more armor for the Purifier. You get the idea.

There's a few mods already available that give these armors which you can use as a resource:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1128268711

Cheers.
chronicdiscord 12.6.2020 klo 9.02 
I am with @Carmana0 on this one, I don't want things already in place going screwy by introducing ShadowOps to change all the classes, but the concept is otherwise great. Hopefully it plays nice without it.