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Axe or Spear won't work.
Thank you - I have been working on this for the past week, and just decided to publish what was completed so far late yesterday.
The biggest mysteries I still have about the game so far are:
1) The special abilities of each Animal type.
I know what "Foxfire" does; but am unclear what the ability that other animal types receive actually does.
2) NPC Interactions in Explore Mode - I've observed they do appear to trade between themselves for some materials, but am trying to identify each of the types of NPCs i've found so far to write up that section of a guide. Especially puzzling is what NPCs you can sell certain types of items to. My Of 12 NPCs on my village, the various kinds all only seem to buy my Ore, Bars, Pikken meat and fox pelts.
The Developer shared much information about this!
You can expand the areas further on by having or moving 4 people in the newly made adjacent areas. And from there on out you can move forward in any direction you want!.
This allows you to have as a safe areas even explorable areas such as the moon Fort,for you to use!
No matter what you may be technically even collect a big area or the entire map into "safe" although its not recommended,but this means you can make your own village anywhere you want!
Underground, in the sky, next to or inside fortress,as long as it has a light and a bed you can even make houses on caverns and ruins!
its a great place to begging too! No need to build as the area is considered safe and enclosed already!
The Third Area,The one before you head to defeat the final boss. Still has Forts that contains Iron Gear,such as swords,spears and lighting and fire orbs.
I have some information that I can try to share to you when possible regarding their specific jobs and what they do.
As well as how to properly make them work in your village.
You can make a safe area everywhere you want as long as it has at least 5 or so space,a roof,light and a bed.(doors needed in parts but even covering up like a cave entrance and placing walls will consider it a suitable house.
They can be placed everywhere and you can make barracks of many people in it.
Story Mode is easier as many of the loot that you gain can be easily found out, through-out the world in the landmarks,especially the fortress as I found out even armor in one of the chests,and all sorts of iron tools.
Locations and NPCs are special as they will not change during the worlds you make.
Many of the NPCs you speak to let you trade them objects that will make you not need to head to far off for gain resources.A lady at a small roofed area at the entrance of the Wolf Town,lets you for food have you get a bunch of copper easily. Shaman for enemies drops or essence lets you get tablets.
The Overall progression is different as to access the desert the only way is by defeating the first boss.