RimWorld

RimWorld

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Improved Wargs
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Mod, 1.0, 1.1
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9 maj, 2020 @ 20:47
10 maj, 2020 @ 18:59
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Improved Wargs

Beskrivning
This mod buffs wargs and changes them from strict carnivores to just regular carnivores (they can eat kibble now), unfortunately their diet isn't really supported for much of the game. Taking them into caravans isn't really something that works, and keeping them in general was just a huge hassle, unfun, and a distraction, even if you only keep them at your home base.

This mod makes Wargs tougher and very slightly faster; they can take more damage and can deal more too.

They are supposed to be unnaturally powerful with "vicious unnatural claws and an absurdly powerful bite." and "descendants of weaponized military animals created for population suppression." so I went ahead and gave them a bit of a buff along with changing their diet, considering that they're essentially super predators and all.

The game recognize that they are stronger now, and they will consider hunting anything smaller than a rhino.

They are also more likely to attack someone that attacks them in the wild, but are less likely to attack someone because of a failed tame chance considering that their ancestors were tamed military animals. I've kind of altered their lore in the description, but enough of that, read it if you want to.

Wargs are considered larger now, 50% to be exact, and their drawn representations are slightly larger too.
They eat more too now(almost twice), but considering that you can feed them kibble now, it's not something burdensome.

They still aren't much use in a serious battle though, but when equipped with armor from mods and a shield belt too they can be silly strong.


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Art is from Innali on Deviant Art
https://www.deviantart.com/innali/art/Warg-712049926
19 kommentarer
Bueno Horse  [skapare] 25 dec, 2021 @ 16:07 
I don't think it does, unless they changed the canine animal file specifically.
TheOneNation 5 dec, 2021 @ 8:53 
Does this need an update at all?
The Gaming Archaeologist 9 aug, 2021 @ 21:30 
Not likely as they didn't for 1.2. Due to the changes this mod does it shouldn't be affected.
Two 9 aug, 2021 @ 13:20 
Will this be updated to 1.3?
The Gaming Archaeologist 8 jul, 2021 @ 14:06 
@.Raah. so it works for 1.2? Hmm...might still take it on then.
The Gaming Archaeologist 8 jul, 2021 @ 13:18 
Now I know why they kept randomly attacking and eating wild animals! Urgh, I'm so stupid,
.Rhah. 22 nov, 2020 @ 7:07 
@ Mafar
Yes, as far as I can tell from my current play-through.
Mafar 21 aug, 2020 @ 9:57 
It's works in 1.2?
RunicBlood 24 maj, 2020 @ 23:42 
Thank you I'm not gifted in the ways of modding, cool ass mod btw got a thumbs up from me