Avorion

Avorion

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[2.0] - (SDK) System Upgrade - Commercial Refinery Bay
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9. Mai 2020 um 6:17
29. Juli 2023 um 21:07
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[2.0] - (SDK) System Upgrade - Commercial Refinery Bay

In 2 Kollektionen von SDK
SDK's Collection Of Awesome Stuff
49 Inhalte
SDK's Expanded System Upgrades
24 Inhalte
Beschreibung
                                                If You Enjoy This Mod:
                                                            
Description:
Note: Pictures need to be updated to reflect the buffed values from the recent update.

This Mod adds a Refinery Bay System that containing a variety of stats to include Specializations stats. It functions by removing scrap and ore from the equipped ship and processes it. The capacity of each resource bay will increase with each rarity. When permanently installed it will provide a small ability to process the next resource tier.

Overview:
  • Refinery Processing Time: 30 seconds
  • Will process Scrap Metal first then Raw Ores to free up Cargo Space Faster
  • Will process Stolen Scrap and Stolen Raw Ore from your Cargo.
Specialization Perks:
  • Engineer Productivity
  • Mechanic Productivity
  • Miner Productivity
  • Unarmed Turret Slots
  • Cargo Hold Increase
  • Loot Collection Range Increase
  • Deep Scan Radar Range Increase

Compatible Mods:
This is a list of mods I intend to keep my mods compatible with. It does not mean they will not work with other mods, just that I've made extra effort to make mine work with theirs.

Updates:

1.1.7:
- Added High Capacity Refineries with a 10% Drop chance for all rarities.
- Fixed a bug that would cause basic refineries cost zero credits.
- Made Upgrade compatible with the Auto Research Mod

Discord: Avorion Community Developers (Click To Join)
[discord.gg]
Join the discord to provide feedback, suggestions, or to report bugs. - Shadow Doctor K
Beliebte Diskussionen Alle anzeigen (1)
0
30. Juli 2023 um 8:00
version 22 (July 2023)
rickcarson
94 Kommentare
sakuya6athens 14. Apr. um 8:16 
このモッドは、特殊化統計を含むさまざまな統計を持つリファイナリー・ベイ・システムを追加します。これは、装備された船からスクラップと鉱石を取り除いて処理することで機能します。各リソースベイの容量は、レアリティが上がるにつれて増加します。永続的にインストールすると、次のリソースティアを処理するための小さな能力を提供します。概要:リファイナリー処理時間:30秒最初にスクラップメタルを処理し、その後、生の鉱石を処理して貨物スペースを早く空けます。貨物から盗まれたスクラップと盗まれた生の鉱石を処理します。特殊化の特典:エンジニア生産性メカニック生産性鉱夫生産性無装備タレットスロット貨物室の増加略奪収集範囲の増加深部探査レーダー範囲の増加
Sierra-117 29. Jan. um 8:47 
Hey everyone, i have taken it upon myself to update this mod to the best of my ability. So far, all systems seem to be working normally, i have been able to find all tiers in the shop and have tested them all and everything seems to be in working order.

You can find an updated version here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3416988128

SDK, if you have any issue with me posting an updated version please reach out to me. Thank you for your work on the OG version!
KalterJager 20. Jan. um 11:56 
Common, uncommon, and rare refinery systems work as designed, no issues. However, Exeptional have the icon, but are otherwise a blank upgrade (sells for free) and dont work.
The Viral Divinity 31. Okt. 2024 um 23:03 
It doesn't seem to work, unless I'm doing something wrong
Thundercraft 9. Aug. 2024 um 22:43 
@ SDK [author]
Did you take a look at it?
[R.P.C.]johnlemoore 15. Juli 2024 um 7:30 
update?
SDK  [Autor] 23. März 2024 um 20:06 
I'll take a look at it. Currently away for work. As soon as I get back to the states I'll update it or I'll see if I sneak in a quick update if I can find good internet near by
lookatthesnow 16. Feb. 2024 um 8:19 
have it running on 2.4.2 and ''energy consumption'' doesnt drain energy at all, yet the resources get refined.
MattyK 13. Feb. 2024 um 7:03 
Has there been any update on the functionality of this mod? Recent comments lead me to believe that there are ID mismatches with 2.4.2 which render several of the subsystems inert/dummy.
KLS 10. Jan. 2024 um 4:40 
is this Mod still working?