DOOM 64

DOOM 64

Doom 64 Mini-Montage - Even Simpler (Watch Me Die Difficulty)
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3 Comments
Smite of Disrespect 30 Sep, 2023 @ 4:13pm 
Also, in Doom, difficulty only changes the amount of monsters, not their damage. Damage is determined by a dice roll, so for example, the mancubus fireball "rolls" an eight-sided dice, so 1-8, and whatever number you get is multiplied by 8, so it can deal 8-64 damage, IIRC. The pistol and chaingun will "roll" a three-sided dice, so 1-3, and then the damage is multiplied by 5.
Smite of Disrespect 30 Sep, 2023 @ 4:13pm 
The Mancubus fireballs always do the same thing:
Volley 1 - one fireball towards you, one to your right
Volley 2 - one fireball towards you, one to your left
Volley 3 - one fireball to your right, one to your left, but at a shallower angle, so if you are too close both can hit you since the projectile hitbox is so large!

If you are using the SSG, then typically you only need to worry about the first volley because you will stun him with the SSG. So, you stand somewhere where you have room to strafe left, and while blasting as fast as you can, you strafe left for his first volley. If you need to dodge volley 2, you strafe right, and if you need to dodge volley 3, you run backwards.
Choro Trigger 28 Jan, 2021 @ 12:43pm 
cool, hard af