RimWorld

RimWorld

111 betyg
Mechanoid Drops Full Reversion
2
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Mod, 1.2, 1.3, 1.4, 1.5, 1.6
Filstorlek
Lades upp
Uppdaterades
12.762 KB
4 maj, 2020 @ 20:00
12 jul @ 9:14
6 ändringsnotiser ( visa )

Abonnera för att ladda ner
Mechanoid Drops Full Reversion

Beskrivning
Reverts changes from patch 1.1.2618 to mechanoid disassembly and crashed psychic and defoliator ship part destruction rewards.

1.1.2618 set the values to: (I could have sworn they were lower immediately after the nerf but I can't go back to that particular version to check.)
For centipedes 30 steel, 10 plasteel.
For scythers, lancers, and pikemen 15 steel.
For crashed psychic or defoliator ships 60 steel, 10 plasteel, 4 steel slag chunks, 1 component, 1 advanced component
The old values were:
For centipedes it was 50 steel, 10 plasteel, and 2 component Industrial.
For other walker types it was 20 steel, 5 plasteel, and 1 component.
Also included in that same 1.1.2618 nerf were how much you get from killing psychic and defoliator ship chunks.
They used to give 100 steel, 35 plasteel, 8 steel slag chunks, 4 industrial components, and 1 advanced component.

This patch mod reverts those drops to these pre-nerfed values.
50 kommentarer
Adara Firecaster  [skapare] 12 jul @ 14:30 
Probably not, I haven't touched any of the mechanoids from biotech on.
Ayaka 12 jul @ 12:28 
What about the uh... newer mechanoids added in later expansions, do they have "reasonable" disassembly values?
Adara Firecaster  [skapare] 14 apr, 2024 @ 18:13 
When I get a chance I'll try to update my mods. Though this one will probably only need the version number updated.
[AOCG] Petrini 14 apr, 2024 @ 2:45 
Will there be a 1.5 update?
Adara Firecaster  [skapare] 6 nov, 2022 @ 16:10 
@kongkim The only thing the mod affects is the products they produce when disassembled and what is left behind when the hostile ship chunks are killed. Any mechs present in biotech but not in 1.4 without the mod won't be affected. However if those old mechs drop new items with biotech installed then this mod may overwrite that. I don't actually have biotech to check.
kongkim 4 nov, 2022 @ 13:56 
@Adara Firecaster So just to be sure, all the new things still drop from them also?
Proxyer 4 nov, 2022 @ 0:54 
Thank you for update!
Adara Firecaster  [skapare] 4 nov, 2022 @ 0:24 
Updated to work with 1.4, does not change any new mech types added for Biotech
Adara Firecaster  [skapare] 7 nov, 2021 @ 12:03 
@PavelKer From what I can tell, yes, IF you load this mod earlier in the load order. This mod replaces the drops and What the Hack adds to it if I read that mod's code correctly. So if this mod loads later it will overwrite the change to the drops.
PavelKer 7 nov, 2021 @ 10:37 
Hey, is this compatible with the new mechanoid drops in What the Hack?