Garry's Mod

Garry's Mod

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Damage Roulette
   
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Content Type: Addon
Addon Type: Effects
Addon Tags: Roleplay, Realism
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700.000 B
23 apr, 2020 @ 3:38
1 ändringsnotis ( visa )

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Damage Roulette

Beskrivning
"At gambling, the deadly sin is to mistake bad play for bad luck."
-- Ian Fleming

Make gunfights less about TTK by randomizing hit damage.

Join the OFFICIAL Discord server here: https://discord.gg/gaHXusZ

Overview
Fair? Balanced? Competitive? E-Sports ready? This addon spits in the face of that attitude and instead makes all damage taken vary from 50-150% of the amount it was intended. Inspired by everyone's favorite game series, XCOM. Should work on players, NPCs, entities, and everything else.

Use the console command:

damageroulette_variance Default: 0.5

To change the variance of the damage roulette. 0 disables it entirely while 1 allows it to vary from 0%-200%. You can even set higher values than 1, but the expected value of a shot will not be the same.

Credits
- Arctic: 14 lines of code, baby. Support me on Patreon for as little as $3![www.patreon.com]
- Jake Solomon, Julian Gollop, et al: Designing the greatest turn-based strategy games of our generation.
- (You): For your inspiration, your support, and your time. Here's to (You)!
35 kommentarer
Ateş Bozkurt 25 apr @ 5:04 
set the number value to 12 = Realism
Wide Claude 18 mar @ 1:09 
So the default has the damage randomization between 50-150%
Proxy 10 feb @ 6:49 
i like it
DapperMaverick 9 jan @ 14:53 
true realism: a bullet to the head wont always kill or damage but a bullet to the toes will fatally injure your opponent
SmolTanker_12 20 nov, 2024 @ 6:53 
Dude this mod kicks ASS
kao 22 aug, 2024 @ 16:44 
Random crits create those rare high moments
Mo Gigmal 8 sep, 2023 @ 17:58 
cool
AsbestosIsPoison 28 maj, 2022 @ 6:44 
really cool mod, though. Just asking
AsbestosIsPoison 28 maj, 2022 @ 6:44 
Is there a way to set an exception on some weapons? I have an addon which adds a bow and with this mod the bow kinda sucks
Arctic  [skapare] 18 apr, 2022 @ 17:43 
shouldn't conflict with any other damage mods, no