Left 4 Dead 2

Left 4 Dead 2

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Reverse Blood Harvest 2 (Actually Fixed) v1.6
   
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Survivors: Bill, Francis, Louis, Zoey
Game Content: Campaigns
Game Modes: Co-op
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121.955 MB
23 apr, 2020 @ 0:05
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Reverse Blood Harvest 2 (Actually Fixed) v1.6

I 1 samling av TimelordMagnums357v1
Timelords Campaigns
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Valve map Blood Harvest Reversed!
Play this map backwards with an exciting and tough finale!
Fixed all issues with the maps and repaired the finale. It was crashing from bad brushes etc..
Enjoy.

Note: There is nothing wrong with this version. Other recent upload is slandering lies.
We actually invested proper time and effort fixing this port... actual legit fixes.
As well as had our version up first for over 3 years.
If it weren't for the honest fact this had multiple other authors we'd probably file against it.
Luckily, it's just Valve's stock work in reverse and Valve doesn't care about modifications.
4 kommentarer
probablykeanu 7 feb @ 6:57 
It was an okay map. Nothing remarkable about playing Blood Harvest backwards (especially with no gimmicks) but I'm happy we have this nonetheless.
GS Mod In Play 12 aug, 2023 @ 17:07 
Map 10/10
Pluvillion 6 jun, 2022 @ 4:12 
While not making proper sense lore-wise, the finale area is such a cool reinvention. I appreciate changing the bridge (no way are we fighting on a narrow suspension bridge let alone deal a Tank on it) as well as using that usually overlooked shack as a holdout location. I also like the bonus reward upon threading deeper past the plane and into the actual starting place of the campaign.

There isn't anything to say, really. No bullshit, no "secret paths", no red herrings - it's literally just Blood Harvest reversed. I did got a little confused in that warehouse (beside the tracks). I didn't notice the sack of cement and the box to get up to the roof first (I had to circle the area to see if I missed any ladders). I suppose it's a mishap on my part because my brain is trying to recalibrate my muscle memory. Haha.
TimelordMagnums357v1  [skapare] 23 apr, 2020 @ 13:33 
The finale was crashing from some bad brushes in the skybox plus I fixed a myriad of other issues. Touched up the nav in a few places. Plays great. Ran through it on normal in 28 min with 1000 kills :) Enjoy.